|
|
|
|
 |

May 17th, 2007, 01:04 PM
|
|
Private
|
|
Join Date: Apr 2004
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Awesome units/spells
Fang and Fadgamarast (sp?) are my 2 favorite units. Seduce them or charm them, and then steal their scripted commands.
Then you can load up a bunch of cheapy scouts w/ longbows of accuracy or ethereal crossbows and send 'em in against big armies w/ mages
and similarly have flying commanders take out enemy commanders.
|

May 17th, 2007, 03:39 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Awesome units/spells
"Steal" their scripted commands? What should that be good for?
|

May 17th, 2007, 03:43 PM
|
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Awesome units/spells
I believe they are some of the rare units with fire commander(so if you save that command you can copy it to other commanders) just like the dark knight who comes with bogus has the script attack commanders(if you get that on an SC who dosnt buff your enemy is screwed).
|

May 17th, 2007, 03:43 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Awesome units/spells
They have DomPPP era scripts, which have things like "Attack Commanders", "Attack Mages", "Fire Commanders" and "Fire Mages" available. They are still in the game, just not available to players anymore, haven't been since DomPPP.
|

May 17th, 2007, 07:34 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Awesome units/spells
So, is this a bug?
|

May 17th, 2007, 07:57 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
|
|
Re: Awesome units/spells
I would say this is a bug, and anyone who 'saves their commands' is cheating. 
|

May 17th, 2007, 08:09 PM
|
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: Awesome units/spells
I'd say less bug, more easter egg.
|

May 17th, 2007, 09:44 PM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Awesome units/spells
I agree that it's a bug. Have fun exploiting it against the AI in SP, but please don't do this in MP.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|