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May 17th, 2007, 03:39 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Awesome units/spells
"Steal" their scripted commands? What should that be good for?
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May 17th, 2007, 03:43 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Awesome units/spells
I believe they are some of the rare units with fire commander(so if you save that command you can copy it to other commanders) just like the dark knight who comes with bogus has the script attack commanders(if you get that on an SC who dosnt buff your enemy is screwed).
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May 17th, 2007, 03:43 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Awesome units/spells
They have DomPPP era scripts, which have things like "Attack Commanders", "Attack Mages", "Fire Commanders" and "Fire Mages" available. They are still in the game, just not available to players anymore, haven't been since DomPPP.
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May 17th, 2007, 07:34 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Awesome units/spells
So, is this a bug?
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May 17th, 2007, 07:57 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: Awesome units/spells
I would say this is a bug, and anyone who 'saves their commands' is cheating. 
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May 17th, 2007, 08:09 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Awesome units/spells
I'd say less bug, more easter egg.
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May 17th, 2007, 09:44 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Awesome units/spells
I agree that it's a bug. Have fun exploiting it against the AI in SP, but please don't do this in MP.
__________________
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http://z7.invisionfree.com/Dom3mods/index.php?
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May 17th, 2007, 10:49 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Awesome units/spells
I'm glad to know about this; I've wondered why I had such horrible luck shielding my commanders from the Dark Knight, and thanks to Shovah I know why--the DK is cheating.  But now I can also counter it.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
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May 18th, 2007, 06:19 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Awesome units/spells
I think that Swarm has now become an awesome spell. In my last SP game, I had a Pan spamming it, and it was very fun to watch a horde of dragonflies take down a 200+ hp sacred statue pretender. The rest of my troops were chasing down stragglers, so the swarm just concentrated on the statue. Very pretty, watching the constant stream of 1,1,1,1,1,1,1,1,1,1,... damage markers going up.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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