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  #1  
Old May 17th, 2007, 07:57 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Awesome units/spells

I would say this is a bug, and anyone who 'saves their commands' is cheating.
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  #2  
Old May 17th, 2007, 08:09 PM

Micah Micah is offline
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Default Re: Awesome units/spells

I'd say less bug, more easter egg.
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  #3  
Old May 17th, 2007, 09:44 PM
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Default Re: Awesome units/spells

I agree that it's a bug. Have fun exploiting it against the AI in SP, but please don't do this in MP.
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  #4  
Old May 17th, 2007, 10:49 PM

MaxWilson MaxWilson is offline
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Default Re: Awesome units/spells

I'm glad to know about this; I've wondered why I had such horrible luck shielding my commanders from the Dark Knight, and thanks to Shovah I know why--the DK is cheating. But now I can also counter it.

-Max
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  #5  
Old May 18th, 2007, 03:12 AM
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Default Re: Awesome units/spells

Well, if anybody is worried about it, it has been reported and we'll see if this avenue of exploitation is going to get a roadblock in the next patch.
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  #6  
Old May 18th, 2007, 03:26 AM

MaxWilson MaxWilson is offline
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Default Re: Awesome units/spells

Awesome spell: Magma Eruption.

Everybody enthuses about Blade Wind, but somehow Blade Wind doesn't satisfy my craving for wanton destruction. On the other hand, I love seeing Magma Eruption blow gaping holes in charging barbarian hordes. AOE 5 (+1 per extra level) and dmg 23 (+1), not resistable with fire resistance; it is so very, very satisfying, even with relatively poor precision on the units that tend to be able to cast it. Would you rather moderately wound 10 units with Blade Wind, or kill 6 with Magma Eruption? And the fatigue cost is lower, too.

-Max

P.S. See the battle in Uglanda, province #122, in the saved game at http://students.cs.byu.edu/~mdw45/late_agartha.trn for an example of what makes me cackle.
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  #7  
Old May 18th, 2007, 04:11 AM
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Default Re: Awesome units/spells

eh, its been known of since dom 2. can't be that big a deal if it's been brewing this long with no response.
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  #8  
Old May 18th, 2007, 06:19 PM
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Default Re: Awesome units/spells

I think that Swarm has now become an awesome spell. In my last SP game, I had a Pan spamming it, and it was very fun to watch a horde of dragonflies take down a 200+ hp sacred statue pretender. The rest of my troops were chasing down stragglers, so the swarm just concentrated on the statue. Very pretty, watching the constant stream of 1,1,1,1,1,1,1,1,1,1,... damage markers going up.
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