Re: Version 1.1
Note:
When you extract the files to the mod folder you will have 1 yellow folder named Epic Heroes Mod. That file had to be opened and the 2 files inside it manually drug out of the folder. That would be the DM file and another yellow folder
named ehspr(contains the sprites).
Some kind person may want to tell me how to zip the mod and attach it so that only the 2 files extract to the mod folder, thereby saving people the manual dragging of files step.
As to the updated version:
. Black Heart Treant-
a. descr is improved
b. added 1n and 1e.
2. Tithe Collector
a. itemslot issue fixed(he had 2 heads 3 misc)
In 1.1 he will have 1 head and 2 misc. I did catch this myself, but how i missed it when i did a preview of all 22 heroes is puzzling.
b. minor typo corrected
3. Ancient Ophidian-descr tweaked, typo corrected.
4. Sacred Yeti-
a.precision increased.
b. makemonster ability changed from 3 wingless to 1 winter wolf.
c. Magicleader added(so he can lead his winter wolves)
d. bite replaced by Yeti Slam
d. descr tweaked
5. Grand Elephantarch:
a. Elephant Barding's prot lowered, so his starting prot is now 15.
b. His make unit ability changed from 2 heart companions to 2 hoplites.
c. Elephantarch enc raised from 0 to 1.
6.Black Phoenix-fire imps come to him now in great numbers.
7. Blood Jarl-
a. ice imps now radiate cold(even though fire imps do not radiate fire), and they have ice prot(stronger in cold weaker in hot climates).
b. Blood Jarl lost his free blood slave a turn abilty.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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