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				 Re: Summoning vs Forging 
 Though I am no SC expert by any stretch (though I've killed a few), I think another way to agree with the thoughts so far is:
 Point: Piling magic items on a good unit can make it even more powerful, giving it an even better chance of survival, and the ability to be superior to the most powerful opponents. Having a couple more items, or fortuitously-chosen items, can give your toughest warriors a major edge over your opponents. The investment can be more effective than recruiting more units without equipment.
 
 Counter-point: Unexpected results occur, and there are counters, and the more piled on one unit is the more risked on one unit. There are some rather cheap items or summons which may defeat the best super-combatants more economically than the super-combatant was created for. The question then becomes, how much damage the SC can do before it runs afoul of a nemesis. A minor counterpoint is also, when an equipped SC falls, how many of his toys get captured by the enemy...
 
 Some cheap things I've seen defeat equipped SC's:
 
 alone:
 
 Decay (spell, Banes, Bane lords, decay weapons, etc.)
 Ethereal Crossbow
 Soul Slay
 Disintegrate
 Poison
 Trampling
 The Stone Sword
 
 with help from friends:
 
 Entanglement (Tangle Vines, Vine Arrow, Vine Bow, etc.)
 Curse
 Flame Arrows
 Horrors
 Vengeance of the Dead
 Black Bow of Botulf
 Herald Lance
 Fatigue (see strong cold or heat auras)
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