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May 21st, 2007, 02:57 PM
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Corporal
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Re: LA Hoburgs Intro (short story)
Sounds neat.
Personally, I always wanted to see a faction that could spam 'Summon Demon Knight' without having to go a long ways out of their way thematically or gameplay-wise.
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May 22nd, 2007, 06:11 AM
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General
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Re: LA Hoburgs Intro (short story)
Sounds fun! 
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May 31st, 2007, 05:36 PM
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Corporal
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Re: LA Hoburgs Intro (short story)
How is this coming along?
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May 31st, 2007, 05:53 PM
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Major General
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Join Date: Feb 2005
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Re: LA Hoburgs Intro (short story)
I'm playtesting it a bit, Frank is working on artwork.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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May 31st, 2007, 06:03 PM
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Brigadier General
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Re: LA Hoburgs Intro (short story)
nice story
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June 6th, 2007, 11:48 PM
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Major General
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Re: LA Hoburgs Intro (short story)
I'd meant to release this with the second half of the story but I'll just post it.
It still needs some work, this is version 0.1 though. I may have just broken some of the spells fiddling with them.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 7th, 2007, 09:41 AM
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General
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Re: LA Hoburgs Intro (short story)
Nice on the artifacts, but somehow zero gold cost disturbs me. Especially if it looks like this. I would suggest adding "does not heal" to the list of attributes, too, because it does makes sense and would balance out these constructs.
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July 16th, 2007, 04:17 PM
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Major General
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Re: LA Hoburgs Intro (short story)
Quote:
normalphil said:
Sounds neat.
Personally, I always wanted to see a faction that could spam 'Summon Demon Knight' without having to go a long ways out of their way thematically or gameplay-wise.
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Can't EA Pangaea spam Demon Knight w/ Pans? Or do you mean it's out of the way research-wise?
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 17th, 2007, 08:25 PM
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Corporal
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Re: LA Hoburgs Intro (short story)
Thematically in the sense of 'what hell is EA Pangea doing summoning Demon Knights', gameplay-wise in that it involves recruiting a lot of pans doing the earth-boot shuffle. It's 'awkward' to the point of being disagreeable.
Before this mod the best feel I had with demon knights as a theme was DomII Diabolic Faith, and that required a pre-aranged pretender and a lot of recruitment. Here you have B2E2 nationals, which is a combination I'd like to see.
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August 15th, 2007, 05:27 PM
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First Lieutenant
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Re: LA Hoburgs Intro (short story)
Great story, when is the next half?
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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