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May 22nd, 2007, 01:55 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Starting mod-nation MP games in text-only mode
Wow I really thought we had hacked every possible action.
Thats a fantastic discovery.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 22nd, 2007, 01:57 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Starting mod-nation MP games in text-only mode
Thanks!  Just a lucky stumble.
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May 22nd, 2007, 01:58 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Starting mod-nation MP games in text-only mode
Do you reckon you could pass the info on to Johan, Gandalf, in case it makes the issue easier to resolve? It would be so great if we could fully automate creating games with mod nations.
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May 22nd, 2007, 01:58 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Starting mod-nation MP games in text-only mode
I wonder if something like that could be duplicated in a script by starting the game in a form which will bomb (Ive sure found my share of those), and then starting the game again. Worth testing.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 22nd, 2007, 02:01 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Starting mod-nation MP games in text-only mode
My feeling is that the answer is No, because in the GUI, once you've clicked 'Create a New Game', it will only work for that session. If you quit the game and start again then you're back where you started. On the other hand it's always worth playing around with, and if you could work out a way round it it'd be brilliant.
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