pdoktar said:
I donīt strive for "realistic" forces. Itīs a game after all. The best part is to spend an hour (or two) thinking what to buy, what kind of companies with what possible support weapons to make, create battlegroups of tanks and infantry, is this machinegun better at its job than that one, do I wish to use mortars in direct fire suppot etc etc.
....
I just love buying my own force structure from the ground up. Then it is MY force, not somebody elses.
Fair enough - my "game" is to play with reasonably limited kit or under appreciated forces.
To stretch your point completely out of shape, why not take only Tigers and snipers?
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
It is fun to play with all the shiny best kit but I'm in the realism school of thought. To have any real chance of sucess even against the AI you need a balanced force. Big Tanks with massive guns and armour will still get creamed by trained infantry if in urban areas and forest.
Donīt take them into forests and towns..
Thatīs what the grunts are for, maybe a Tiger 500-800meters behind the main grunt line ina town, closing the road from enemy vehicles..?
And PatG, I hate enemy snipers, and they canīt still do good things like close assault effectively and keep positions in 1 hex range.