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May 23rd, 2007, 07:00 AM
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Sergeant
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Join Date: Oct 2006
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Re: A couple of q\'s
I haven't tested it, but from what i know about the game he would almost certainly radiate both heat and cold.
The bless effect does not change after character creation no matter what you do.
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May 23rd, 2007, 07:09 AM
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Private
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Join Date: May 2007
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Re: A couple of q\'s
Ok, cool thx :-)
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May 23rd, 2007, 09:03 AM
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Major General
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Join Date: Sep 2006
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Re: A couple of q\'s
I know that if a commander has the chill aura and you give him a item or cast a spell that gives chill aura, the AoE increases.
Alot of special powers seem to stack, put a ring of regeneration on a water queen and she regenerates 100% hps back, not 90%.
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May 23rd, 2007, 02:50 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: A couple of q\'s
Be careful that whatever item you use doesnt lower your heat/cold resistance tho or you will be hurt by your own auras.
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May 23rd, 2007, 03:09 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Add on question - confirmation
Horror marked immortal unit - gets attacked by horrors and killed in positive domain castle.
What happens?
Respawn? (with items or without?)
If in capital, returning does not work - correct?
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May 23rd, 2007, 03:24 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: A couple of q\'s
Quote:
Meglobob said:
I know that if a commander has the chill aura and you give him a item or cast a spell that gives chill aura, the AoE increases.
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You sure? I remember scripting Ice Devils to cast Breath of Winter in a SP game once, and they simply wouldn't cast it, as if there were no valid target.
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May 23rd, 2007, 03:36 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Re: A couple of q\'s
I also remember giving a charcoal shield to a native fire shielder and having it increasing. Think from a 7AP base to a 10AP base, but not positive.
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May 23rd, 2007, 04:02 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: A couple of q\'s
Never been attacked by any horrors, but my understanding is that he'll return just like any other death, without items.
Returning works fine in capital as long as capital is positive dominion. He'll just keep returning over and over to the same spot.
-Max
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 23rd, 2007, 04:12 PM
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Major General
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Join Date: Sep 2006
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Re: A couple of q\'s
Quote:
Ewierl said:
Quote:
Meglobob said:
I know that if a commander has the chill aura and you give him a item or cast a spell that gives chill aura, the AoE increases.
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You sure? I remember scripting Ice Devils to cast Breath of Winter in a SP game once, and they simply wouldn't cast it, as if there were no valid target.
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Not tried it with a ice devil but I remember it working with Niefel Jarl.
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May 23rd, 2007, 04:16 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Re: A couple of q\'s
Quote:
Meglobob said:
Quote:
Ewierl said:
Quote:
Meglobob said:
I know that if a commander has the chill aura and you give him a item or cast a spell that gives chill aura, the AoE increases.
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You sure? I remember scripting Ice Devils to cast Breath of Winter in a SP game once, and they simply wouldn't cast it, as if there were no valid target.
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Not tried it with a ice devil but I remember it working with Niefel Jarl.
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Definitely works with Ice Devils. Did you have a Rhime Haubrik on at the time your Ice Devils tried to cast it? I'm pretty sure the Rhime Haubrik auto-casts Breath of Winter- so it won't stack with a second casting. Same with the charcoal shield (etc.), it'll stack with natural abilities but you can't cast another spell to stack on top.
On immortals and horrors, it's pretty funny as you'll respawn fine (with no items), but the horror will probably have horror marked you even more than you were before, causing you to be more likely to be attacked again. The cycle will repeat faster and faster until you're getting hit by doom horrors every turn...at which point the immortal can't move (the horror will attack, kill him, and send him back home every turn), you can still use him to forge or cast things - but of course it's pretty wasteful to give him any boosters.
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