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  #121  
Old May 23rd, 2007, 04:52 PM
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Default Re: Wish-List for Dominions 4

I would like a double check on the end turn button (surely I'm not the only one who has prematurely ended a turn).

An expensive building to increase gold and/or resources in a province.

Better selection of units from a captured home province, maybe add another building that allows recruitment of a mage and/or a warrior (non-sacred).
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  #122  
Old May 23rd, 2007, 07:16 PM
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Default Re: Wish-List for Dominions 4

I tried suggesting just one extra building, and got a lot of negative responses from it-there's a lot of anti-building sentiment going around, unfortunately.

I'd like the ability to create spells that not only have greater effects depending on your path level, but different effects if you're strong enough to actuate them. Like, you could have a spell that creates a cone of wind that stuns enemies be the first effect, but if you have 2 more Water than you need to cast it, it also causes ice damage.

You could even have spells that can be improved if you've got other paths beside the standard one-like casting a Bladewind that, if you've got high enough Fire magic in addition to Earth, the spell does additional fire damage.

It would look something like this:

Bladewind, cost 3 Earth
If caster has 5 Earth plus 5 Fire-each blade does +1 fire damage. Every 2 levels of Earth and Fire beyond 5 (7, 9, 11, 13, 15) grants +1 fire damage beyond that.

Something like that

It wouldn't necessarily be over-powered, because mostly only Pretenders are going to be able to use these kinds of spells, and the really powerful ones might have increased gem-costs associated with them
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  #123  
Old May 23rd, 2007, 08:06 PM

Micah Micah is offline
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Default Re: Wish-List for Dominions 4

Could we get an option to reserve gems away from the "pool gems" button? It'd save a lot of work reassigning blood sacrifice slaves after pooling all the new recruits, or keeping my returning pearls where they need to be when I've got clams all over the map...I'd like to not have to wait for dom 4 for this one =)
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  #124  
Old May 23rd, 2007, 08:57 PM

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Default Re: Wish-List for Dominions 4

I agree in spirit about the end-of-turn thing, but rather than a dialogue box--"Are you sure you really want to end this turn?", which makes me think, "Yes, of course I am, I just clicked on the button!" except when I think, "Oops, no I thought my keyboard was on QWERTY and I was hitting 'd' for Defense"--what if the computer paused for a second or so before beginning its calculations, and if you hit Escape during that time it would dump you back to the main screen. Sort of like an Undo in that it doesn't get in your way except in the rare case when it actually is a mistake.

Confirmation dialogues are bad and should never exist.

-Max
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  #125  
Old May 23rd, 2007, 09:02 PM
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Default Re: Wish-List for Dominions 4

I'd like to get rid the bad events that dispose of gold you've already earned. There are ways around this, so it doesn't really serve a purpose except to punish newbies, and it doesn't really make the game better, because it's rather harsh.

Ok, I'm all for bad events that lower your income from one round to the next-temporarily or more permanently, but outright robbery? If you're going to do that, then let us as players take steps to protect our righteous loot.

Let us build stronghouses, assign guards, and cast protection magic.

Otherwise, let us keep the gold we've earned 3 turns ago and only take from the gold we earn this turn, so that we don't have to perform actions of dubious merit just to keep ahead in the game.
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  #126  
Old May 24th, 2007, 02:16 AM

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Default Re: Wish-List for Dominions 4

Which events are those? Snowfall costs 100 pounds, etc., but I thought those came from your income for the current turn. Are you saying that if you spend all your money in advance that those events don't hurt you?

-Max
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  #127  
Old May 24th, 2007, 08:29 AM

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Default Re: Wish-List for Dominions 4

No, there's a robbery event. I don't remember the specific message, but I have seen it.

I wonder if it only happens if you have some set amount left in your treasury at the end of the turn. Though it would be funny to read: "Robbers broke into your empty treasury and stole your last 3 gold."
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  #128  
Old May 24th, 2007, 09:09 AM
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Default Re: Wish-List for Dominions 4

I was robbed once by a Master Thief who stole a whole bunch of my gems. Ouch! Maybe if you have no gold he takes your gems instead.
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  #129  
Old May 24th, 2007, 09:43 AM
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Default Re: Wish-List for Dominions 4

Max, you are right about the irritation I always get when the game implies "Are you too stupid to click on the right button?" However, the 3 or 4 times I've ended a turn by mistake makes me wonder.

You made an excellent sugestion.

Another simple and functional change would be to move the end turn button to some location that greatly reduces the misclick factor for people like me,although I can't think where that would be.

One possible idea would be to place it inside a second button, such as settings, that would really two hits. I'm positive many, if not most, will object to the extra click, but a turn on a medium sized map takes me 5 to 10 minutes, so 2 extra seconds would be an insignificent imposition.
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  #130  
Old May 24th, 2007, 10:24 AM

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Default Re: Wish-List for Dominions 4

Yeah. I don't know how you deal with misclicks now, but I usually alt-tab out as quickly as I can, and then kill the process. (Windows, so I use Task Manager.) My computer is slow enough that late-game turns on large maps take 2-5 minutes to process so there's plenty of time to do this. I know it's safe because the .2h file is the first thing written, and the ftherlnd and .trn are the last things written.

-Max
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