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May 24th, 2007, 05:27 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Pythium in Dominions III
I was one of the players that used Pythium to win and they are solid. Probably one of my favorite nations, still. They are still weak in the mid-game, as in Dom2, but as other have said here: their national Angel summons are quite good. Harbingers make incredible thugs with only minimal eq. Angels of Fury are great anti-troop SCs.
As for old-age in particular, I didnt find it to be crippling. I cant remember what sclaes I used but the old age was managable. Occassionally one of my arch theurgs would get a disease. But that was just his cue to Teleport directly to the front and start fighting. Not many problems, otherwise.
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May 24th, 2007, 06:54 PM
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: Pythium in Dominions III
Quote:
Ironhawk said:
I was one of the players that used Pythium to win and they are solid. Probably one of my favorite nations, still. They are still weak in the mid-game, as in Dom2, but as other have said here: their national Angel summons are quite good. Harbingers make incredible thugs with only minimal eq. Angels of Fury are great anti-troop SCs.
As for old-age in particular, I didnt find it to be crippling. I cant remember what sclaes I used but the old age was managable. Occassionally one of my arch theurgs would get a disease. But that was just his cue to Teleport directly to the front and start fighting. Not many problems, otherwise.
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I second Ironhawk's statement, and am also the second to use Pythium to win
Pythium was always my favorite nation ever since dom-I and that hasn't changed at all. If anything, there's more to like about it in Dom-III what with the wondrous thematic angels (that IIRC only Marig. can summon as well). IMO, Old age adds some spice to the decision of which mages to recruit so you get more varied armies and besides, I think old age isn't really an issue for pythium in dom-III (Based on my personal experience in SP and MP its effect is negligible).
Harbringers absolutely rock and I've found combined teams of them with angels of fury to be neigh impossible to stop.
My only gripe is that Pythium is only MA and I know for sure I'll be very happy if/when IW adds EA and LA Pythium.
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May 25th, 2007, 02:56 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Pythium in Dominions III
I've taken to using Gandalf's Single-Age Mod (with adjusted capitalization). Maybe I'll give Pythium a try.
I also like the suggestion of making a LA Pythium with sacred hydras.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 25th, 2007, 04:29 PM
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Re: Pythium in Dominions III
the way I see it:
IA pythium is sauromatia. (for the most part)
ermor splits, and part of that split takes over sauromatia and becomes MA pythium.
Later, I think, in LA pythium and marignon have combined. (which is why marignon gains the angel spells, I imagine.)
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May 25th, 2007, 04:44 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Pythium in Dominions III
MA Marignon also has the angel spells.
It would be pretty simple to make the DomII-nation "Pythium Serpent Cult", with human mages wearing c'tissian masks and with sacred hydras and serpent cataphracts. The nation was very weak in DomII, especially when compared to normal Pythium, but might fit LA of DomIII.
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