|
|
|
 |

January 25th, 2002, 08:10 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
Well, if you are only wanting to play a turn every hour or so, you don't really need TCP/IP at all. You could easily keep up that rate using PBW (Once we get it back up), or even standard PBEM. With only a small amount of playing with files. Very little actually if you use matryx's mod chooser to launch your turns.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

January 25th, 2002, 08:17 PM
|
Private
|
|
Join Date: Jan 2002
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
I don't have e-mail from the machine in question. 8)
Does PBW allow me to get around that?
-Robin
|

January 25th, 2002, 08:43 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
Yep. You can upload your turns directly to the PBW server through a web page interface. Then when everybody else does too the turn processes on the server and you can download the new turn directly from the server.
The only file handling would be unzipping it to the proper save game directory, and then uploading your .plr file after you play your turn.
RTC will automate that and you would have no file handling at all, but you may have firewall issues with that as well. I can't use RTC from work.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

January 25th, 2002, 08:46 PM
|
Private
|
|
Join Date: Jan 2002
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
RTC?
|

January 25th, 2002, 08:51 PM
|
 |
Brigadier General
|
|
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
The ports are documented though if you only want to open up specific ports, BTW.
__________________
Change is inevitable, how you handle change is controllable - J. Strong
|

January 25th, 2002, 09:00 PM
|
Private
|
|
Join Date: Jan 2002
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
Doesn't help if:
1. You don't control the firewall.
2. You have more than one player behind the firewall (you can only forward UDP to one machine, because it's connectionless).
3. You have an inexpensive firewall that can't handle letting through UDP (some firewalls block UDP inbound for security reasons).
4. Your ISP blocks UDP (which some do for security reasons).
And regardless, there's no reason to use it at all.
-Robin
|

January 25th, 2002, 09:04 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: SEIV Gold Demo does *not* have TCP/IP
RTC, PBW Real Time Client. It's a java program we have been testing for a while, but were are going to make available to everyone with the Gold release.
It interfaces with the PBW server and handles all the file transfer stuff/auto launches your game turn. Allows you to just log in and play the turns.
You have to have the java Runtime-environment on your machine to work, but you can get that free from sun. Shrapnel was going to put it on the gold CD as well if there was room so people don't have to download it.
And it runs on port 5190. So if your firewall blocks that you can't use it.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|