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May 30th, 2007, 10:40 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Sensors
I think he means that there are 16 different types of storm with varying levels of cloakiness.
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May 30th, 2007, 11:05 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Sensors
10 or 16 for cloak value... I did tell ya how to find the info if you didn't like my answer.
In the stock game, sensors go up to level 26, so the value from FQM isn't unreasonable. SE4 storms had cloak level halfway through the ability range..
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May 31st, 2007, 01:39 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Sensors
In a BM game I noticed an opponent's ship head for an asteroid field to hide in. I assume, mostly because I already did it, so he can secretly stay there and spy on the area. So it appears we both have ships hiding in the field but there is no combat because we can't see each other. Of course I always replay movement in each system, so I can see him go there.
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May 31st, 2007, 07:54 AM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sensors
I did check, and it says 16. Does that mean it takes sensors/scanners with a power of 16 to detect a ship? For example, I would need level 16 sensors to see inside the field?
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May 31st, 2007, 01:22 PM
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Shrapnel Fanatic
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Re: Sensors
Quote:
aegisx said:
I did check, and it says 16. Does that mean it takes sensors/scanners with a power of 16 to detect a ship? For example, I would need level 16 sensors to see inside the field?
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It means it provides the same cloaking as level 16 cloaking device, so you need a level 16 tachyon scanner.
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May 31st, 2007, 02:01 PM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sensors
Ah, thanks!
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May 31st, 2007, 10:02 AM
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Sergeant
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Join Date: Nov 2006
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Re: Sensors
Quote:
Randallw said:
In a BM game I noticed an opponent's ship head for an asteroid field to hide in. I assume, mostly because I already did it, so he can secretly stay there and spy on the area. So it appears we both have ships hiding in the field but there is no combat because we can't see each other. Of course I always replay movement in each system, so I can see him go there.
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Yeah, I even attacked te Hex I saw the ships move into (withing the asteroid field) and no combat occured. Regrettably, you have to see them in order to fight them, so I have the little bastards hiding in there watching my moves. 
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May 31st, 2007, 11:38 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Sensors
ah I see. I didn't feel it necessary to destroy them seeing as how we aren't at war or anything and they're only borders I share with others but I did think about ordering to attack that sector. Useful to know it doesn't work.
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May 31st, 2007, 12:49 PM
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Sergeant
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Join Date: Nov 2006
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Re: Sensors
Quote:
Randallw said:
ah I see. I didn't feel it necessary to destroy them seeing as how we aren't at war or anything and they're only borders I share with others but I did think about ordering to attack that sector. Useful to know it doesn't work.
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Its my war with the Los Mohicans. (Jodan)
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May 31st, 2007, 10:41 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Sensors
In my case it's their allies the Banana republic.
Edit: and now they slip a ship through into my core systems and I know exactly where it will go first. The nearby storm. I may cease being nuetral and join the anti-spanish alliance.
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