|
|
|
 |

January 27th, 2002, 04:29 PM
|
 |
Brigadier General
|
|
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The AI Strikes Back!!
quote: Originally posted by dogscoff:
... The vikings are way ahead in tech and fleets, and have a "cheat" of their own (the production bonuses) so even now, with my cheating, I'm struggling to keep my ships alive whenever I enter a viking system. I don't really care if it's fair or not, since I'm only playing against the AI. What matters to me is that I'm enjoying the challenge of the game.
I agree. With the AI production bonus, humans can use (almost) any trick in the book (except for cheesy trades, of course).
Rollo
|

January 27th, 2002, 06:46 PM
|
 |
Colonel
|
|
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The AI Strikes Back!!
quote: Originally posted by dogscoff:
I don't really care if it's fair or not, since I'm only playing against the AI. What matters to me is that I'm enjoying the challenge of the game.
Sure, I must agree with you here!
I think that's only a taste question.
In my case, I prefer to declare myself died and restart a new game, instead use warp closers... and maybe play the next game with medium bonus! 
|

January 28th, 2002, 03:00 PM
|
Private
|
|
Join Date: Jan 2002
Location: Germany
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The AI Strikes Back!!
Same to me guys!
This "new" AI is really great! thanks to all modders and Malfador!
BTW, i have a game now against Drakol, Romulans, Orks and some neutral ones. (Medium Ai, no bonus, large system)
I try to ruin their economie with a very big fleet - but, this is really hard work!
I saw enemie fleets of 42 ships!!! And they did atack me!!!!! I was so surprised - that i can´t stop playing.
My only fear is - that they will be able to use the "open Warppoint" feature. So i protected all my system with this "system shiel-thing", that prevents them to jump in.
Oh.... it´s so good with this AI. It´s really great - i´m so exited. BTW, i built one sphereword and a ringworld, they are both armed to the teeth. (I´m still hoping, that the AI will kick my ***!:-) )
Does anybody now, how the AI is in the Gold Demo?
Greetings from Germany
vonManstein
|

January 28th, 2002, 07:34 PM
|
 |
Major
|
|
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The AI Strikes Back!!
I'm playing a non-modded game, with stock AI (hard difficulty, high bonus); started "non-connected" (which means the AI researches SM pretty early), and it's been fun. I set "see all players scores" on, so I can track the AI I haven't met, and the Terrans have an insanely high score (I'm around 1M, and 3 or 4 AI have about the same, while the Terrans have a score over 3 or 4M - possibly more!). I am NOT looking forward to meeting the Terrans this time...
BTW - I had to "help" one of the AI's around turn 75; their score hadn't changed in 10-20 turns, so I did some checking & their maintenance was riding near 99% of production, mainly because they had 10 Rock colonizers, and no Rock planets in their set of systems. So I had three choices: have them build a warp-opener to find more systems (which would wreak havoc on their economy); scrap the rock colonizers (and probably have them build more); or retrofit the rock colonizers to gas giant or ice colonizers, so they could colonize a few more worlds. I used the third option, and they improved for a while; but I think they've leveled out again, which probably means they haven't bothered to create and use warp opener ships. Oh well...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
|

January 28th, 2002, 09:32 PM
|
 |
Sergeant
|
|
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The AI Strikes Back!!
I had the same experience with the Aquiliaens, those militaristic bastards. Game is still saved on my HD somewhere, and I do plan to finish it. High bonus, high difficulty, oversized galaxy, and 20 full races. I've incorporated the Star Trek races into the TDM, so I have a crap load to pick from.
The Aquiliaens swooped in from the east and easily beat me back out of two systems. Made a stand and stopped several 15+ fleets. I own three systems and who borders these systems you may ask? The Aquiliaens, a super agressive Klingon AI, and the Rage. All three much larger than I am, with no where to hide. For some unknown reason the Rage are friendly...for now.
This is absolutely the hardest damn game yet for me. I reclaimed half of one of the systems I lost to the Aquilieans before my fleet is so battered it can't fly straight. Then I learn that the Aquilieans have cloaked ships, and I don't have any sensors. The few ships I left defending the WP leading back into the three systems I do control get hit by a large cloaked fleet. I scramble everything to meet them. All ships return from the half conquered system. I lose everything, but their fleet is no longer in fighting condition, so it leaves. Then within a few turns, a different fleet bLasts the few new colonies I'd established. ****, they hadn't even built one facility.
The only way I am going to beat back one of these empires is to either catch them with their pants down or pray a larger fish comes along and diverts their attention.
__________________
My granddaddy was a toaster.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|