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Old January 27th, 2002, 10:20 AM

Loknar Loknar is offline
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Default Bugs - Missing Planets and Class-Changing Units

I'm playing the UM right now, but I am unsure if the bugs are just in UM, or SE4 itself. In new games, and randomly generated maps, I sometimes see star systems with a missing planet. I have the planet names turned on, and there is a label below a piece of empty space. An exmaple is below:

Missing Planet

I really don't understand it.

The second bug is really strange; Out of nowhere, ships and units sometimes completely change classes, vechicle types, etc. For instance, in one recent game, I saw the Angelicans (humanoid-bat race) in posession of a cruiser or a similar ship, in their race style, classed as a citadel (I think its' malfadorian descendants only) falling into a black hole. They don't have malfadorian descendancy. The same kind of thing happened to one of my fighters, who just decided to become a mine.

Messed up Fighter/Mine/Whatever.

Third and final bug - This might be related to the bug that Q pointed out - The game won't load VechicleSize if a ship has an obscene amount of tonnage avaible (like 80000). I think the maximum is like 65000. Is there a way to breach this upper limit?

Edit: Had to make HTML pages for pictures because $%#^$^ing Angelfire will only allow you to view images on its' severs on webpages on those servers.

[ 27 January 2002: Message edited by: Loknar ]

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