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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old June 5th, 2007, 03:35 PM

Shovah32 Shovah32 is offline
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Default Re: Tharoon, Decadent Overlords. Warwind based Nat

Very nice mod, cant wait until its finished. E9N9 Destroyers are great(berserk prevents routing, they gain 2 fatigue per turn, have very high prot when berserk, halberds hit like hell) and im having alot of fun with this nation.

The nation does, however, seem a little weak. The large size and below average morale(or slightly above average but with poor defence) makes routing a problem and with no ranged troops(i wouldnt count javelins) and no spectacular magic, sure they have pretty good Death and Astral but thats it and ermors best mages are practically identical but can also raise dead and ermor also has a much tougher army(tower shields, good morale, decent or better armour, standards, ethereal sacreds).
I can see the nation getting alot better with flyers, good assasins and BANEFIRE crossbows but currently they dont seem too great. The heroes also sound good but you cant really say a nations strong because of great heroes.

Overall, very fun but could do with a little boost.
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