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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old June 5th, 2007, 11:13 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Kharam Dzu

From some of the descriptions, I thought the dwarves of Kharam Dzu *were* the filth of the world?

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Old June 5th, 2007, 11:34 PM

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Default Re: Kharam Dzu

Well it takes filth to know filth, haharrr -rattles falchion-

I think this version of the mod has a couple of serious balance problems. I prefer my CBM version - pirates have mapmove 2 so they can actually use sailing, repeater crossbows aren't the only thing worth building etc.
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