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Old June 6th, 2007, 02:25 PM
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Baalz Baalz is offline
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Default Re: Armadillo - new game (recruiting)

33% seems a small percentage to me if the thought is that whoever gets there first would win anyway, but might make for a fun, short game so long as everyone is aware that it'll probably be won by somebody leaping unexpectedly the last 10% or so in a couple turns.
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Old June 6th, 2007, 02:26 PM
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Default Re: Armadillo - new game (recruiting)

I really think it should be something above 50%.

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