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  #41  
Old January 31st, 2002, 07:37 AM
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Default Re: Drone and Anti-Drone Tactics?

quote:
Originally posted by Phoenix-D:
(say, you couldn't see a system but wanted them to attack a enemy planet you knew was there)


that sounds almost unscrupoulous, knowing where a planet is in an unexplored system? or did you mean an explored system that you had no current telemetry from?
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  #42  
Old January 31st, 2002, 08:10 AM
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Default Re: Drone and Anti-Drone Tactics?

Yes, currently you have to be seeing an enemy colony to attack it, so you can't attack ones that you've seen in the past and could assume haven't vanished.

Also, currently, if drones destroy their first target, they can be given new attack orders on the next turn.

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  #43  
Old January 31st, 2002, 04:43 PM
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Default Re: Drone and Anti-Drone Tactics?

How about using move-to to get your drones to the front lines without a transport ship?
If you have some launched drones, and no visible enemies, you need to be able to send them moving off somewhere else.
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  #44  
Old January 31st, 2002, 08:12 PM
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Default Re: Drone and Anti-Drone Tactics?

My opinion only, but I think we need to look at how the drones operate in the different settings,
ie; Stratigic combat vs, Tactical, Turn based vs Simultaneous. From reading the Posts, and I may be way off base, but it appears that drones in tactical combat can be recovered but not so in Strategic, I haven't seen anything yet on the difference between turn & simultaneous. Also that once launched they will look for additional targets if their priority target was destroyed, or they may be given fresh new orders. This sounds like a contradiction, except I took it to mean in 2 different types of combat, 2 different results. What happens if none of the above apply, are the drones then automatically destroyed? In which case?

Sj, if you were able to "move to" to front lines, if that was several systems out, wouldn't supply for a drone become a problem as far as movement over that distance? my opinion only, if drones are considered small enough to be carried like ftrs then their supply would also be limited as to distance.

just some ideas mac
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  #45  
Old January 31st, 2002, 08:56 PM
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Default Re: Drone and Anti-Drone Tactics?

That's what I observed with the gold demo Version:

1.) You never can recover drones no matter what type of game or combat.

2.) In turn based games you can use the "launch units" button in order to launch any desired number of drones.

3.) In tactical combat you can use the "launch unit" order to launch any desired number of drones.

4.) In strategical combat all drones are launched automatically.

5.) In simultaneous games you have only the "launch units remotely" button, where you cannot specify the number of units you want to launch. Therefore all units are launched.

6.) You can give drones only an attack order against enemy ships and colonies you see.

7.) If the primary target of the drones is destroyed or disappears you can give a new attack order to the drones.

8.) Drones are only automatically self destroyed if they run out of supplies.
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  #46  
Old January 31st, 2002, 09:04 PM
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Default Re: Drone and Anti-Drone Tactics?

Yes, but if you just need to move up one system, into no-man's land, then they could move there, see some targets and attack.

Basically, the move-to enables exploration orders.
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  #47  
Old January 31st, 2002, 09:57 PM
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Default Re: Drone and Anti-Drone Tactics?

tks "Q" & SJ, I was starting to get a little

just some ideas mac
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  #48  
Old February 1st, 2002, 12:29 AM

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Default Re: Drone and Anti-Drone Tactics?

Why I want a 'move to' or warp capability.

1. Recon drone: Send a drone through an explored warp point. Even if that was the only mission I could give and the drone was destroyed, it still performed the designed recon function.

2. Clear mine fields: Recon drone from 1 above discovers mine field. Send in mine clearing drones to clear minefield.

3. Warp point bombardment: Recon drone from 1 above discovers targets. Send in drones to attack ships.

[ 31 January 2002: Message edited by: Jourin ]

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  #49  
Old February 1st, 2002, 12:51 AM
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Default Re: Drone and Anti-Drone Tactics?

Is it possible to group drones for movement/attack?

I attached a planet with 10 drones and had to give the attack command to each one individually. Each drone moved to attack one at a time. I would like to group the drones and have them attack all at once.

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  #50  
Old February 1st, 2002, 01:04 AM
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Default Re: Drone and Anti-Drone Tactics?

quote:
Originally posted by Desert Rat:
Is it possible to group drones for movement/attack?

I attached a planet with 10 drones and had to give the attack command to each one individually. Each drone moved to attack one at a time. I would like to group the drones and have them attack all at once.

Desert Rat



Yeah, you can select them with shift+click to move and attack as a group.

Rollo

edit: Oh, and welcome to the forum, btw.

[ 31 January 2002: Message edited by: Rollo ]

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