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  #1  
Old June 7th, 2007, 02:50 PM

jutetrea jutetrea is offline
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Default Re: Independent Strength


I've always hated that. TC is my fav nation, and with all their paths its a pain to figure out which booster should go where for the best bang. I've got most of the items if not memorized, then at least a good idea. It still is a pain when you might misremember or not know it takes a 3F2E to build something.

I also wish they'd improve the icon/coloring for artifacts already created...throw a nasty red X on em or something.

But yes, I wish there was a forging future option..maybe even get all fancy and throw a little +1N in green under a greyed out item to know you only need 1 more nature to forge it. Hmm, maybe -1N would be better so it didn't confuse with boosters, shrug.
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Old June 7th, 2007, 03:03 PM

Shovah32 Shovah32 is offline
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Default Re: Independent Strength

Theres a chance some of the items your seeing are the unique un-forgable artifacts such as the hammer of the cyclops(similar to hammer of the forge lord) ect.
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Old June 7th, 2007, 04:29 PM
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Edratman Edratman is offline
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Default Re: Independent Strength

I regret adding in that afterthought about items I hadn't seen before.

What I am really asking is two things:
1. The formula for independent strength based on level.
2. Is there a factor akin to the weak/strong bless that kicks in at level 9 and 10 when the independents start having artifacts.
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Old June 7th, 2007, 06:01 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Independent Strength

1. Indeps has a number of units equal to a sum of random numbers often multiplied with strength dependent on type of indeps.

Example: 2D6(oe)*str barbarians+leader + 3D6(oe)*str tribal archers+ leader.
Example: (str)D6(oe) soulless + leader + (str/2)D6(oe) ghouls + leader
Example: 3D6(oe)*str militia+ mage + 1 jotun bodyguard

You get the picture.

Edit: these numbers are not correct. I just used them to illustrate. Numbers vary a bit.

2. Not to my knowledge, but special independents might have preset items or increased chances of having items.

Example: Solaris has his armor, helmet and shield.
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