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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old June 8th, 2007, 06:15 AM

llamabeast llamabeast is offline
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Default Re: Vaettihiem SE 1.8 UPDATED

Sweet Sombre, I'm happy. The new forest shaman looks really great.
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Old June 8th, 2007, 06:32 AM

llamabeast llamabeast is offline
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Default Re: Vaettihiem SE 1.8 UPDATED

Er, Sombre, I just noticed that the hags seem to have an extra random pick. I think it's probably an accident because you said you wanted them not to be able to get S2 (they still can). Also, while I'm nitpicking, the speros seem to have a red pixel on their toenails. And also, perhaps the wolf lord is overpriced (didn't notice before)? I'm not sure - although they have priest powers and wolf summons, they're also your only strong commanders, for which they're expensive (compare to an Arco strategos), and in my experience they ended up too busy to do much priestly stuff or summoning. Anyway, just a thought.

Other than those tiny things, as far as I can see you can declare the mod finished! Fantastic work, thanks so much Sombre.
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