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  #1  
Old June 11th, 2007, 10:30 AM

GameExtremist GameExtremist is offline
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Default Re: Horror Stories

I was playing in Johnarryns "Warishell" MP game.

Random Nations - I drew EA C'tis, having never played them before i decided on a Dragon pretender - for quick expansion and then would maintain my territory through large armies of Elite warriors and chariots.

I was pumping out Sauromancers 3 a turn in the 3 forts I had and was working steadily towards Tartarian gate and gift of reason. I had a very large territory in the middle of the map and deciding that Sauromatia to my south looked tasty (they were at war with Abysia and Kailasa) I ended our NAP and attacked.

First few turns I did okay, two armies led a double pronged assault.

Then Kailasa went A.I. and then Abysia was taken over by a sub, leaving me to deal with one P'OD Sauromatia, things were going okay, i think I could have won the war until Ulm on my very large border ends our NAP and attacks across my totally undefended border.

Nevertheless I was crushed in short order.

It was one of those games that if I had of pulled my ambitious plan off I would have been in a very good late game position - Tartarians - well of misery and lots of high level Death mages.

One thing I learnt that EA C'tis is very vulnarable to concentrated missile fire....especially when Ulm was spamming "Fire arrows" that really hurt.

Massed Sauromancers casting Terror does well though
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  #2  
Old June 11th, 2007, 04:37 PM
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Rytek Rytek is offline
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Default Re: Horror Stories

I was playing EA Arco one game wih an awake prince of death with death 9/dominion9. I had just researched construction 4 and flew him back to the capitol to equip him. i took misfortue 3 and needed to kill a few barbarian uprisings that had occured within the realm. This guy was totally decked out with blackseel plate, flame brand, eye shield, luck pendant, horned helm, boots of strength, ring of regen.

He routed the barbarians easy enough, so i decided to sight search. The next turn the ancient prescence showed up and mopped the floor with my Pretender!! Those sleep vines are murder!!!
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Old June 11th, 2007, 04:54 PM
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Default Version 3.01...

...watching the Hunter of Heroes systematically eat anybody who made the Hall of Fame without caring about horror marks or the lack thereof, was pretty horrifying.
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Old June 11th, 2007, 05:30 PM

Shovah32 Shovah32 is offline
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Default Re: Version 3.01...

Yea, all those horror attacks were pretty bad
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Old June 14th, 2007, 03:21 PM
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Default Re: Version 3.01...

Talking about horrors, is horror seed supposed to be usefull ? I successfully implanted 2 units, hosted about 50 turns (test game) and... nothing seems to happen. Did I miss something ? Was I unlucky ?
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Old June 15th, 2007, 08:17 AM
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Default Re: Version 3.01...

Does someone use this spell ?

I thought that lots of horrors should attack the target provinces, but I saw none during the ~50 test turns. There were a lot of commanders in the "victim's" provinces and nobody moved during the 50 test turns. I just noticed a few commanders cursed. I'll give it another try.

Has someone already seen horrors with that spell ?
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Old June 15th, 2007, 10:11 AM
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Default Re: Version 3.01...

Horrors leave after battle. If an infested commander gave birth to a horror it would most likely kill a commander and then leave. A scout would proabably not see the battle as it is an assassination. Attack the province and see if there are any commanders left, or if the troops or commanders are horror marked. I don't remember exactly how the spell works.

It is generally a spell thet works behind the scenes, so it is probably difficult to say if it works as it should.
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