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  #1  
Old January 29th, 2002, 11:53 PM

Xandu Xandu is offline
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Default Re: Tech Discussion

right, that's it, the order will very soon be off. Screw my dreamcast, i want depth!
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  #2  
Old January 30th, 2002, 07:06 AM
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Default Re: Tech Discussion

Xandu, The full Version is full of late night gaming, less work around the house, cut back on studying time if a student, loss of sleep, cking the forum when working without the boss catching you, sleepless nights wondering about your next move, anxiety attacks waiting for the newest patch, and much much more, Welcome to the best game and game Forum on the net and with the best modders/tech support players can find

just some ideas mac
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Old January 30th, 2002, 07:20 AM
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Default Re: Tech Discussion

quote:
Roughly 250,000% more


How did you come to that figure?

[ 30 January 2002: Message edited by: Imperator Fyron ]

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Old January 30th, 2002, 07:28 AM

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Default Re: Tech Discussion

"cut back on studying time if a student"

Heh, try cutting time in class.

OK, not really. One of my teachers is so boring, and so slow that I've been playing SE4 with have my brain and listening to her with the other half. Didn't miss a thing class-wise, but I think my SE4 playing suffered..

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Old January 30th, 2002, 04:48 PM

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Default Re: Tech Discussion

Or just forget about school altogether, SE IV is much more fun

We're not being very good role models...
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  #6  
Old January 30th, 2002, 05:04 PM
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Default Re: Tech Discussion

Getting full game, 10x
Getting mods 20x
Making mods 5x
Getting customer service 5x
Becoming famous 2x.
= 1,000,000%.

Fudge factor 1/4x.
250,000%

So my rough estimate was low. Oh, well.
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Old January 30th, 2002, 09:54 PM
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Default Re: Tech Discussion

Seriously, back to original questions:

What traits to choose?

A number of AI take the Advanced Storage; gives you extra room for facilities - a good bonus

There's a trait that makes it so you don't need spaceports - decent bonus, as the effect is 1 extra facility slot per system

Propulsion Experts: 1 bonus movement point for your ships. Something I learned back in my Star Fleet Battle days: never give up the initiative (i.e., move faster than your opponent). Or, as my father put it when teaching me how to drive - "He who hesitates is lost" (again, move faster than the other guy).

Personally, I like to increase both research and build rates. So I take the scientist culture, take the trait that lets planetary spaceyards build at 125% normal rate, increase spaceyard rate and research by 20% each, and then take Temporal Knowledge. (Temporal not only gives you better shipyards at the upper levels of the tech, you get the best happiness-increasing facility - and you'll soon learn how important it is to keep the populace happy). Oh, and round off with Propulsion Experts.

But everyone has their own opinion - play a while and figure out what you like.
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