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June 12th, 2007, 06:16 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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The Demons Shall Burn in Hell!
The Ancient Gods of C'tis shall crush the ugly demons of Mictlan! The Defense of Cedar Box is but a taste of what future the foul demons of the jungle have waiting for them. Come and face us in open battle! Enough of this sneaking around terrorizing unprotected villages. Come and face the might of the C'tis Legions, you cowardly demons hiding in the night! Don't make us chase you around!
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June 12th, 2007, 07:07 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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We like it hot
In case you didn't notice, we prefer it when it's nice and toasty. And as we're not fond of getting our bones broken by your towering titans and evil magics, you'll just have to try and catch us!
Don't worry, we will put your (former) villagers to good use. They were just lazing around anyway.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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June 12th, 2007, 11:53 AM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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lucky prophet in an unlucky world
The Giants are dumbfounded (and a bit depressed) that the prophet of T'ien Ch'i survived our attacks. In truth we only have ourselves to blame. We should have sent another vengeance his direction last month and finished him off proper.
Level 4 priests tear up the undead chaff with banishment. Still, he was down to 97 fatigue at the conclusion of the battle. Another 10 soulless and he would have been a goner. A second vengeance with 150 or so soulless would have killed him with ease.
Equally remarkable, that lucky dirt farmer also survived multiple plagues and an extremely cold winter (which killed off a large number of the regular troops) with only 4 h.p.. Not only did he survive, but somehow, he also avoided catching so much as a sniffle.
Bad omen indeed. Even worse than the forge of the ancients, and the dozen or so Tartarians along with their several hundred closest friends about to storm our capital.
BTW: Where does one acquire shadow seers? There are sure quite a few in the motley mob laying siege to our capital.
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June 12th, 2007, 06:00 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: lucky prophet in an unlucky world
Shadow Seers from a site, can't login atm so don't know which one. Pretty nifty and not too expensive.
Yes, very lucky... talk about a stressful battle, and yes the fatigue was noticed. I'm surprised the high fatigue didn't lead to 1 measly hit...would have been a crit and probably over the 4hp.
And yes, the plagues/winter were extremely painful. I would have been very disappointed if I got the "defenders are repairing faster"... its a lot of effort to get troops over there.
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June 13th, 2007, 01:37 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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The end of Bob the boulder?
Bob is now in mortal danger. The T'ien Ch'i horde is pouring over the walls.
Our Hags made sure to finish of the T'ien Ch'i prophet last month, but alas, it was a month too late. The prophet had already distributed the key artifacts in his possession. We fear that the Sword of Aurgelmer and the Sword of Injustice will prove to be our undoing in the coming month.
Our fate is sealed. Our only hope now is to die with honor.
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June 13th, 2007, 01:51 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The end of Bob the boulder?
Unfortunately, I don't think its that clear cut. Bob may be in danger, yet your empire is still going strong. With the income/gems you're pulling in I'm not thinking it'll be a pushover.
Traipsing across the sea with re-enforcements is quite annoying, so I'm really hoping my resident force can at least take the capital. My troops should be like 4 stars for the trials and tribulations they've had to endure to get there. The next turn should be very interesting.
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June 14th, 2007, 01:02 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The end of Bob the boulder?
Ok, what happened?
Big epic battle at Bob the Boulder's house, Storm whoops me but wailing winds + blood everywhere causes Nief to Rout - cool, I still have about 1/3 of my forces left. My CR guys wade through the frozen statues of their fellow soldiers and start chipping away at Bob. 908 hp to start, but the rock is fragile due to the chill. I kill bob, kill the last 2 fleeing units and I win. Wrong.
I've lost 90% of my troops, 3 lousy commanders get away and Bob is still alive and kicking...or as much as a big rock CAN kick. Even if he was immortal, which he's not, he should still be dead or sieging the conquered castle.
Bit miffed. Is it also WAD to have battlefield enchants stay after their owner is killed/routed?
My billion dollar army shall be avenged!
$#@%#$%$# *grumble*
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