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June 15th, 2007, 03:11 PM
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Corporal
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Join Date: Jan 2007
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Re: Best Unit in the Game... Any thoughts?
Quote:
Edratman said:
However, by the late game 4 or 5 of the right mages and the right spells can devestate a 500+ army.
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Could you please give me an example or two of this? With non pretender scenarios
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June 15th, 2007, 03:34 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Best Unit in the Game... Any thoughts?
Flame storm hits 40 squares(which would hold 120 human units) with a strength 15+AP fire attack. Shimmering Fields hits 50 squares with 10+AN shock damage. Rain of Stones hits the entire battlefield with 14 mundane damage and earthquake does the same with 8AP damage. Wrathful Skies(in a storm) hits a certain %(might be 10%) of the squares on the battlefield every turn with a powerful shock attack. Fire storm and astral tempest are both powerful battlefield enchantments. Master Enslave, when cast by a powerful mage with penetration items, can enslave a large portion of the enemy army in a single casting and as an odd example bloodletting, a spell requiring only 4 blood magic and 4 slaves, does 1AN damage(MR negates) over the whole battlefield and adds damage done to the mages life force which means a few mages casting it at a very large army could keep going until it was decimated.
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June 15th, 2007, 03:43 PM
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Major General
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Join Date: Sep 2006
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Re: Best Unit in the Game... Any thoughts?
I am particularly fond of illusionists myself, also Caelums A2W1 flying mages.
The best units are not your end game mega stuff but ones that you use the majority of the game to get you there.
So the very best units are useful in the early, midgame and endgame.
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June 15th, 2007, 08:02 PM
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General
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Join Date: Oct 2006
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Re: Best Unit in the Game... Any thoughts?
My favorite unit in the game is Cthulhu.
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You've sailed off the edge of the map--here there be badgers!
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June 15th, 2007, 08:17 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Best Unit in the Game... Any thoughts?
Argh! Stop with the misleading statements HB!
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June 15th, 2007, 08:37 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Best Unit in the Game... Any thoughts?
Its not Cthulhu, its Hastur. The cthulhu rules say if you speak his name 3 times he comes and destroys the town.
-- The DM hands you a piece of paper which says that you see carved into the tabletop of the bar...
"For a good time call Hastur".
What do you do?
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 4th, 2007, 08:36 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Best Unit in the Game... Any thoughts?
Quote:
General_Jah said:
Quote:
Edratman said:
However, by the late game 4 or 5 of the right mages and the right spells can devestate a 500+ army.
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Could you please give me an example or two of this? With non pretender scenarios
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I recently had a handful of Umbrals (20-odd) and some unblessed Blindfighters (15 or so), plus 2 Ktonian Necromancers, take out 1200 or so underwater R'lyeh troops (sea lions, sea serpents, polypal spawn). Essentially the game plan was Army of Lead + Plague. Army of Lead kept the umbrals alive, and Plague killed all the enemies. I lost the battle because Plague eventually infected my own necromancers and killed them both, but only after the whole battlefield had caught the plague. I think only one enemy unit survived, a Mind Lord.
So anyway, Plague is a great army devastator.
-Max
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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