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June 19th, 2007, 08:54 PM
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Major General
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Re: OT: Null has gone looney and wants to GM.
...yeah, that would be a good idea.
I've been letting you get away without it because I didn't bother reading the handle animal skill description too much.
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June 19th, 2007, 10:09 PM
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Re: OT: Null has gone looney and wants to GM.
Well, so far, it's something I've done twice. For a Druid, Pushing an animal companion (getting it to do a trick it isn't trained for) is a move action, but it's still DC 25 - which, due to the +4 from Link, 8 ranks (at the time; 9, now), and -1 from a Charisma of 8, I make on a roll of 14 - 35% chance. Assuming a successful roll, it means I got an extra move action in; even with the lack, though, it wouldn't have made too much difference - next round on getting Amaki recovered to do the actual deed on the Ogre Mage, but the Ogre Mage was basically stymied anyway. Cost the readied action (which never went off, and was primarily for show anyway) vs. the Zombie Queen (Did we ever catch her name? Oh well). Assuming both rolls were made for Pushing an animal.
But then, Grapple is under the special attacks section, and they are trained to Attack....
Hmm... oh well, I pointed it out before I was called on it; no point overthinking it too much.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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June 20th, 2007, 01:57 AM
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Re: OT: Null has gone looney and wants to GM.
Say, nice suggestion about the Deinonychus. Next time we fight something that actually cares about sneak attack damage I think I'll try it out.
Can the apes actually pick up Improved Grapple, without Improved Unarmed Strike?
Picked up Craft Wand.
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June 20th, 2007, 08:08 AM
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Re: OT: Null has gone looney and wants to GM.
Violist:
Yes and no.
Technically, RAW, the ape's need Improved Unarmed Strike before they can take Improved Grapple.
However, the basic feats assume one of the core races; Improved Unarmed Strike lets you deal lethal damage without provoking when unarmed. With their natural claw attacks, the Apes can deal lethal damage without provoking when unarmed. Null has quite reasonably ruled that the particular technically required feat won't be enforced.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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June 21st, 2007, 10:02 PM
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Re: OT: Null has gone looney and wants to GM.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 24th, 2007, 01:27 PM
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Re: OT: Null has gone looney and wants to GM.
Slight problem for next D&D session... this Saturday I'll be on the road all day, and won't be able to show up for D&D.
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June 24th, 2007, 04:21 PM
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Re: OT: Null has gone looney and wants to GM.
Well, enjoy the drive.
Meanwhile, I've put the finishing touches on my 6th level character sheet; see attached. All it's missing is the HP rolls, although they are noted as being needed.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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July 13th, 2007, 06:19 PM
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Re: OT: Null has gone looney and wants to GM.
Everyone on for tomorrow?
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July 13th, 2007, 08:03 PM
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Re: OT: Null has gone looney and wants to GM.
I'll be there.
-cdi
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July 13th, 2007, 09:38 PM
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Re: OT: Null has gone looney and wants to GM.
I plan on it.
Oh, and Null - any settlements that fit any of my three checks?
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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