Re: Neo Xekinima - LA game of Mod nations (recruit
> Yes, Hoburg is supposed to be steamrolling you in early game,
Frankly, I have never seen the fun in either steamrolling without any sort of
challenge or being steamrolled without a chance to fight back. With 40 highly
armoured, exceedingly well armed staring troops, and the ability to crank out 20
more per turn with just one province worth of resources, I consider Hoburg so
unbalanced as to ruin this game.
By the way, the pipsqueeks should not get a shot every two turns. If the big
and strong Middle Age Ulm warriors need three turns to crank up their arbalests,
so should Hoburg and Kharam Dzu. And of course, if you scale down a piece of
armour in all three dimensions, you should scale down the protection. If you
are scaling only in two dimensions, you should increase encumbrance. Don't
even get me started on why a midget on a pig should not have the defense of a
superhuman on an unicorn, or why free summons of elite quality ruin balance.
But whatever. I will try to enjoy playing the Reborn Ulm, and hope I do not
have to pretend enjoying being rolled over by midgets. By the way, in my tests,
it takes about 3.5 times the money, and 8 times the resources for Ulm to field
a force that can beat the Hoburg WITHOUT taking free summons into account.
With free summons, it's worse.
__________________
No good deed goes unpunished...
|