.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old June 20th, 2007, 08:53 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Building fortresses

I'll position my forts based on chokepoints, resources, etc, but the reason I build them is mages. More forts -> more mages -> more research/more battle mages -> more effective battle magic/summons.

More national troops are good as well. More accurately, being able to recruit national troops close to the front line is good.

Protecting labs/temples so you can research/summon etc without worrying about raiders.

No real problem with setting forts one province apart. Just don't try to recruit from that province. Just don't put a fort next to your capital if you're relying on resource heavy capital only troops.

All that said, against the AI, I usually only get one or 2 forts built before I start taking them from the AI as fast as I need them. Can't think of any reason to demolish them, except to keep them out of enemy hands.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.