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  #1  
Old June 21st, 2007, 05:10 PM

RicoRico RicoRico is offline
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Default Re: New turn

ok great, just to play that one more castle storming :-)
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  #2  
Old July 11th, 2007, 04:36 PM

RicoRico RicoRico is offline
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Default Re: New turn

Pheeeuuww!
That was a long and heavy battle!
Clogging that gate sure can stop an army for a long time.. Perhaps I should have positioned my SC Bane Lord at pole position to clear that up.. Unfortunately I could not see him in action in this battle...
This time, I would have been very surprised if you would have won again. Perhaps berserk was the keyword here, otherwise we may have routed before you did. I threw in a host of battlefield spells though, that will have helped
;-)

Pity I did not get to battle Atlantis' pretender, it was looking awesomely menacing, with his Aegis, trampling, invulnerability, 15 reinvigoration, over 300 hitpoints, and some nice combat enhancement spells..

Well, thanks a lot everyone for playing, I had good fun!
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  #3  
Old July 11th, 2007, 04:55 PM

jutetrea jutetrea is offline
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Default Re: New turn

Very nice job, I took a lot of the things I did wrong this game and have hopefully improved upon them. Doing much better in perpetuality and in a winning race in mid_unlucky.

Really wish I was able to see some of the epic battles you guys had over in the east.
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  #4  
Old July 12th, 2007, 03:16 AM

RicoRico RicoRico is offline
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Default Re: New turn

Perhaps Cor could place some screenshots? :-)

I'm wondering, can you see a battle if you have an astral window on a province?
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  #5  
Old July 17th, 2007, 02:01 PM

Cor Cor is offline
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Default Re: New turn

I am in the midst of moving right now. Maybe I can get some screen shots soon, If i cant it will be at least a week.

Quite a battle.



If there was a "second place" it would be Juterea. I guess i would be third.


I wonder who caused the most casualties to sauromatia. Any opionion Rico?
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  #6  
Old July 17th, 2007, 06:52 PM

RicoRico RicoRico is offline
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Default Re: New turn

well, casualty wise.. hmm.. obviously it would be either Abysia or Arco..

Those fire storms of Abysia hurt quite a lot and killed a great many soldiers.. However, I think Arco's defenses must have cost me more... Entire armies were annihilated by the sheer force of lightning and air elementals!
I think if Arco would have been more aggressive, they could have hurt me even more.. My back lands were not heavily guarded most of the time, and may have been taken by their elephants & air queens or teleported mages or something.. The magic advantage may have gone a long way earlier in the game..
I was just going for military power at first, which did not make me very flexible in the beginning. Well, maybe I did not need to with my hydra's.. I do like those!
What kept you from going all out on my inner lands?

So Arco I think killed most of my units, but Abysia gave me more trouble because he was more aggressive.
I guess I was happy being at peace with the water dwellers for so long though...
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  #7  
Old July 18th, 2007, 06:22 PM

Cor Cor is offline
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Default Re: New turn

Yes! We are number one at something!

As to why I did not push into your undefended lands, i cannot say. I guess I play a very defensive game until I have a clear advantage. I also did not have enough scouts in your lands. towards the end I was pulling them all back home and giving them ethereal crossbows. I guess i just chalk it up to inexperince on my part. Oh yeah, and i could not have brought along my watchers, which I was so fond of.

Early arco does not have elephants, they have chariots, size 5. Which dont pose threat to the Hydras. I found early in the game that i could not deal enough damage to the hydras with spells to really stop them. In retrospect charm would have been really good. I did not start using it until it was too late.
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