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  #1  
Old June 22nd, 2007, 04:52 PM

Shovah32 Shovah32 is offline
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Default Re: Hesalt, Illusions of Power

How about giving agents a summon allies command for phantasmal warriors/caelians?
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Old June 22nd, 2007, 05:09 PM

quantum_mechani quantum_mechani is offline
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Default Re: Hesalt, Illusions of Power

I thought about letting seraph lords summon allies phantasmals, but it just seemed weird that enemy scouting reports would report phantasmal armies- they aren't supposed to know it's an illusion...

So I settled for phantasmals in the PD.
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Old June 22nd, 2007, 05:15 PM

Shovah32 Shovah32 is offline
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Default Re: Hesalt, Illusions of Power

Maybe give them some glamourous phantasmals? That would keep them hidden and let agents bring some along for the trip.
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Old June 22nd, 2007, 06:58 PM
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Morkilus Morkilus is offline
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Default Re: Hesalt, Illusions of Power

I was thinking of Master of Magic today and realized from the phantasmal battle summon idea how awesome and useful the Phantasmal Beast was. There's nothing really like that in Dominions; wouldn't it be fun to have something really hard to hit, that hits really hard, that dies to 1 hp of damage? You could take an Ice Devil sprite, soften up the edges a bit, make it transparent, and there ya go.
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Old June 22nd, 2007, 08:09 PM
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Default Re: Hesalt, Illusions of Power

I'm using that idea in a mod of mine-lifedraining, etherial flying critters with 1 hp of damage.
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