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  #1  
Old June 25th, 2007, 11:58 AM

llamabeast llamabeast is offline
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Default Re: OGRE KINGDOMS

Yep, I'll definitely have a go at doing some myself if I get anywhere with the mod. Would be cheeky to not even try. I just have a feeling that I might not be very pleased with the results (I'm a bit of a perfectionist generally, which is unfortunate in areas in which I have no skill).

Exciting, think I will go and buy the Army Book on my way home (there's a GW not far out of my way happily - haven't been in one for years).

Bummer about your holiday, that sounds very annoying. Bad news for the Dominions community too.
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  #2  
Old June 25th, 2007, 02:05 PM

Valandil Valandil is offline
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Default Re: OGRE KINGDOMS

Looks like we might have enough interest to actually finish a few nations. Great news, and thanks for the help, llamabeast!
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Old June 25th, 2007, 03:08 PM

CelestialGoblyn CelestialGoblyn is offline
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Default Re: OGRE KINGDOMS

If you need me, I can help with following:
- writing text descriptions
- editing text files(drudgework)
- playtesting
- making unit stats

I can devote about an hour per day to this.

I really want to see those nations be completed
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Old June 25th, 2007, 03:30 PM

Valandil Valandil is offline
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Default Re: OGRE KINGDOMS

Well, I'm sure playtesting will be a terrible chore, but someone has to do it...
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Old June 25th, 2007, 04:03 PM

Theonlystd Theonlystd is offline
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Default Re: OGRE KINGDOMS

Quote:
Valandil said:
Well, I'm sure playtesting will be a terrible chore, but someone has to do it...

I would sacrifice my precious time to do play testing.


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  #6  
Old June 25th, 2007, 06:14 PM

llamabeast llamabeast is offline
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Default Re: OGRE KINGDOMS

I for one may well take you guys up on your kind offers, once I get started.
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  #7  
Old September 8th, 2007, 07:46 AM

Sombre Sombre is offline
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Default COLLEGES OF MAGIC

This is just something I was writing notes on in a break period between lessons. I typed it up exactly as I wrote it, so it's still sort of in note form :]

Anyway, it's my thoughts on the subject of the Imperial Colleges in Warhammer - basically the Empire has all kinds of magic available - too many schools to fit on the recruit screen, so I've decided to give them a completely new magic system based on summons.

---------------------------------------------


Schools

Fire - Bright - F+ - Evocation
Wizard - Higher precision, lower research
Lord - Strong fire shield


Metal - Gold - E (F) - Alteration and construction
Wizard - Alchemy (?), higher upkeep
Lord - Forgebonus


Shadow - Grey - AD - Enchantment, alteration
Wizard - Stealthy
Lord - Flight, spy


Beasts - Amber - N+ - Conjuration
Wizard - Forest survival, shapechange to wolf
Lord - Shapechange to giant bear, useful summon allies ability in this form


Heavens - Celestial - Equal AS - Evocation and thaum
Wizard - Research bonus, prevent bad events
Lord - Better bonuses


Light - Light - FS - Alteration and Evocation
Wizard - Heal?
Lord - Better heal?


Life - Jade - N EWA - Alteration, Evocation
Wizard - Decrease unrest? Heal?
Lord - Better versions of above?


Death - Amethyst - D (W) - Alteration, Enchantment
Wizard - Drain life attack
Lord - ?


Each school will have 2 summons available - one for a standard Wizard such as "Bright Wizard" and one for a college lord, "Bright Wizard Lord". The standard wizards will basically be 2 in one path then have some kind of secondary path, or a chance at lvl3 in their main path if from a focused school like Bright.

The Wizard Lords will be lvl 3 average, but some lvl 4. They will kick ***, but they will all be old.

The whole thing will be started off by the College Acolyte recruitable which has lvl 1 random in NEFADS.

N1 summons Amber, Jade
F1 summons Bright, Light
A1 summons Grey,
D1 summons Amethyst
S1 summons Celestial
E1 summons Gold

The summons will have to be researched and will be found with one version in each of the schools favoured by the mages, at level 3 and 6 perhaps?
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