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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old June 28th, 2007, 09:00 PM

jutetrea jutetrea is offline
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Default Re: Map idea

Hmm..

Lab? The champion should be able to refit items..but gems are the curious bit if a caster. Or maybe not refit and cause them to potentially give up the province without a fight?

House rule that you have to declare your intention to attack the turn before? No details other than nation? Is surprise more intriguing?

No PD, no Indy pop.. white man hill for growth?

Curious what a good late game advantage may be other than prestige. Tribute might work, but extra micro is always a bummer. Maybe just the ten thousand things site, 1 of each gem. Not a great late game bonus, but nice early.

30k pop? or moderate pop and gold mines?

Dominion - anyway to hardcode in a stone idol type site? or perm hidden unit with stone idol? with no AI affiliation?

I like the idea.. especially early. Although some nations (Jarl's and such) have good thuggable units right off the bat.
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