.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2007, 12:37 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Glamour post 3.08

Quote:
sum1won said:
Jedi, perhaps you don't understand. The problem with Vanheim is that playing next to them means death. It isn't that they aren't balanced in the long game, it is simply that in the short game they are unstoppable. Start next to them, and die. Simple as that. That doesn't make for a very fun game, unless you also like self-inflicted eye-wounds and volunteer for unneeded amputations.
As I wrote earlier...
Also considering the game has so so many different nations it's nice to have one or two stronger nations... especially for the SP gamers. I could understand the logic of balancing all the nations if there were only 7 or less to choose as we see from most games... but we have 62 nations to choose thus let there be some variety.
HOW many nations can DOMINIONS_3 have until Illwinter is finally allowed to create one super powerful nation? 100? 500? 5000?
If every single game you play has to have all opponent options balanced then it removes the option of playing a multiplayer or singleplayer game with a very strong opponent.
For those who cannot accept the sentences listed above then the answers are simple... either don't use Vanheim in your game since you have almost 60 others to choose OR use a MOD to balance Vanheim as you see fit.
__________________
There can be only one.
Reply With Quote
  #2  
Old July 2nd, 2007, 02:32 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Glamour post 3.08

Or they could be balanced in vanilla and then /you/ could use a mod to make them unbalanced and overpowered, as you see fit. To my mind that would make more sense.

But I believe people have argued this point with you before and you just kept repeating the same stuff, so forget it :]
Reply With Quote
  #3  
Old July 2nd, 2007, 02:48 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Glamour post 3.08

Illwinter should make a really unbalanced nation. Armies of cheap recruitable SCs, cheap uber mages, etc.

A nation that even run by the AI, would require an alliance of players to stop it.
That would be a real challenge.

</snark>
Reply With Quote
  #4  
Old July 2nd, 2007, 03:17 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Glamour post 3.08

Ive asked for that from the experts for awhile. Those who feel they know exactly what the AI does and doesnt do well could create a mod for a bigger better AI. If they know how to beat it so easily then it seems they might be able to fix it.

Amos has done a few nations that are not balanced for players, but none that seem to be specifically playing up the AI strengths and removing things the AI overuses.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #5  
Old July 2nd, 2007, 04:02 PM

Warhammer Warhammer is offline
Sergeant
 
Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
Warhammer is on a distinguished road
Default Re: Glamour post 3.08

How do you test for balance? What is an effective test?

Does Vanheim win all the MA games it is in? I think the evidence shows that they do not. It also appears that Vanheim is balanced for the entire game, rather than just the beginning or just the end. They have poor researchers and must have a substantial position in the late game so that they can hold on to win. But, if they do not have that position, they will not win.

Let's look at other classic games. In Diplomacy, is Italy balanced? Is Russia or France balanced? No, that is actually part of the game. Everyone must negotiate to set up a situation where Russia or France won't win. Only then can the other nations embark on their own path to victory.

In Republic of Rome, the player that holds the Cornelius family at the beginning of the game has a large advantage. Many have house ruled it so that they do not have such a powerful position, but I find those games less interesting than those with a powerful Cornelius that is guaranteed Censor and a 15 influence at the end of the first turn.

In Empires in Arms, France is far and away the strongest power in the game. Again, only by first curtailing France can the other nations pursue victory.

What people are ultimately upset about is that in MP Dominions if you start next to Vanheim you are hosed. If that is the case, you need to rely on your diplomatic skills to save you.

The thing is, in every massive MP game like Dominions, someone has to be the first two or three players out of the game. It might suck, it might seem like the lottery, but if it wasn't Vanheim, it'd be someone else that people were grousing about. Heck, if all things were equal, the game would eventually stalemate if all players were of equal ability.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.