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  #1  
Old July 2nd, 2007, 07:05 PM
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Default Re: Sell me without saying \"more\"

Actually you can by using the "hosting switches". You can create an icon on your desk that creates a game of whatever parameters you want so that you arent putting the same ones in over and over. You can also get a really simple mod that would take the water nations out of the game. Or it can be part of the map commands for a certain map. Or you can generate playing maps that have no water (I think, I havent actually tried that). Maybe later I will post something specific on one of those if someone else doesnt do it first.
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  #2  
Old July 2nd, 2007, 07:12 PM
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Default Re: Sell me without saying \"more\"

As to the original question:
If you are looking for a very DIFFERENT game than Dom2 but just called Dominions then Dom3 isnt going to do it for you.

But it does have a much improved interface which has saved many of the complaints we had from Dom2.

Also a fantastic manual (almost 300 pages) which took care of many of the other complaints.

The AI was extensively rewritten which provides an opponent far later into the game. This was very needed since the many added nations means that the initial learning time is much longer before you choose the nation you feel is your best bet for multiplayer play.

The built-in random map generator is a big addition. It makes very playable maps of up to huge sizes.

The game now allows you to have multiple created gods for each nation. Also a major complaint in Dom2.

The hosting options have pretty much filled our needs for enough servers I think.
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Old July 2nd, 2007, 07:17 PM

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Default Re: Sell me without saying \"more\"

Gandalf,

Thanks much for your response. A random map generator and an improved interface would make me very, very happy. I think I may look into this.

Note that with the bonus question, I don't want to simply leave underwater races out. I want to remove everything to do with water breathing, water npcs, and so on. The water should be dead, as the other poster said. I want sailing ships to be the height of water usage.

-Jeff
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Old July 2nd, 2007, 07:59 PM
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Default Re: Sell me without saying \"more\"

Well I think that generating a map with no water would be the best bet.
Anything else would be "impossible". *see sig

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"it can be done but its probably more time and effort than its worth".
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  #5  
Old July 2nd, 2007, 08:21 PM
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Default Re: Sell me without saying \"more\"

As in, you could mod away all (low) amphibian attributes from units, make all water based spells and items that have to do with it inaccessible. But that's quite a bit of work.

Oh, and Dom3 has more of everything. More more more more more.
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  #6  
Old July 2nd, 2007, 09:59 PM

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Default Re: Sell me without saying \"more\"

Pretty much what gandalf said(including his signature). You would basically have to mod out all water npcs/amphibious summons/water breathing items/underwater spells ect.
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Old July 2nd, 2007, 10:13 PM
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Default Re: Sell me without saying \"more\"

Why bother? Make a script that changes all water provinces on a map to impassable,
and fixes the neighbors. Instant dead oceans.

It will slightly decrease the desirability of sailing nations, but "dead oceans"
already does this to land nations that have a relatively easy time underwater.
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  #8  
Old July 2nd, 2007, 10:47 PM

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Default Re: Sell me without saying \"more\"

Just make a map with little water, and then edit it(simple to do) to make all the water provinces "no start."

Dominions III is much better than Dom II, for many of the reasons stated.

I am ambivalent about the 3 ages, and downright hostile towards units, even heroes, starting with old age. The old age concept i do like, just not having units that start with extreme old age.

But there are many races with no old age issues, and even a mod that greatly reduces mages starting old. So that alone is not a reason not to buy dom III.

There are some really fun mods that you need dom III to play. And they can really enhance game play. Worthy Heroes Mod is a favorite of many, and there are many others as well.

I have talked 4 of my friends into buying Dom III, and 3 have liked it, and one has been too busy to play it yet.
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Old July 2nd, 2007, 10:48 PM

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Default Re: Sell me without saying \"more\"

Sell it?

Well for me, it's all summed up by one word - MODS

Dom3 is one of the most enjoyable games to mod, it already has a plethora of excellent, high quality mod nations and other mods available for it and in the future it will have many more.
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  #10  
Old July 6th, 2007, 04:02 PM

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Default Re: Sell me without saying \"more\"

Quote:
Tuidjy said:
Why bother? Make a script that changes all water provinces on a map to impassable,
and fixes the neighbors. Instant dead oceans.

It will slightly decrease the desirability of sailing nations, but "dead oceans"
already does this to land nations that have a relatively easy time underwater.
Ahh, but I want to have sailing nations be desirable. That increases maneuverability and opens up the game. What I'm trying to avoid is the turtling affect from nations that can hide underwater. In my experience, it just slows the game down.

Regarding the word "deep" as in "deep gameplay".

Me - "Commanders with dark hair now receive a leadership bonus in snowy terrain due to their higher contrast."
You - "oooh, that's deep"

Ok, I'm being silly to make a point, but added detail is not necessarily deeper in my book. I know it's a question of taste, but layering chrome needs to be done in an artistic manner. I'm not against complex games (of course, I like and play Dom II), but again the complexity needs to be done with style.

So when I hear "deep", I cringe sometimes. "more" is not always "deep".

-Jeff
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