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July 2nd, 2007, 09:51 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Game: Mounted Opposition 2
Down for me, too.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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July 3rd, 2007, 07:01 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Game: Mounted Opposition 2
Any enemy of Shinuyama who sees one of his temples unprotected by fortress or army, send me the province number and I'll drop some Ghost Riders on it.
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July 3rd, 2007, 07:06 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Game: Mounted Opposition 2
Quote:
Catquiet said:
Any enemy of Shinuyama who sees one of his temples unprotected by fortress or army, send me the province number and I'll drop some Ghost Riders on it.
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Not that this would take down any of the temples in itself...
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July 3rd, 2007, 07:38 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
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Re: Game: Mounted Opposition 2
Ghost Riders can turn the province independent, doesn't that destroy the temple?
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July 3rd, 2007, 08:03 PM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
Posts: 651
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Re: Game: Mounted Opposition 2
Yes, it does destroy the temple (as far as I know). I think Ich somehow got the impression that you were trying to gain control of the temples (rather than destroy them). I think you are trying to destroy them, though.
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July 3rd, 2007, 08:04 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Game: Mounted Opposition 2
EDIT: Sorry, forget what I said. You're right, it turns indy and the temple gets razed.
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July 8th, 2007, 11:04 PM
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Sergeant
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Join Date: Dec 2003
Posts: 214
Thanks: 2
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Re: Game: Mounted Opposition 2
i had to AI Marignon because they were about to stall again.
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July 8th, 2007, 11:36 PM
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Sergeant
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Join Date: Dec 2003
Posts: 214
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Re: Game: Mounted Opposition 2
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