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  #1  
Old July 4th, 2007, 02:21 PM
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Ballbarian Ballbarian is offline
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Default Re: Ogre Kingdoms - Warhammer Nation

Looks like there will be yet another great mod for me to dive into playing when the shine has started to wear down for me on the vanilla game.

I am not very familiar with the Warhammer games, but I have always been intrigued by the series. Thanks for all of your hard work on these mods.
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Old July 4th, 2007, 03:18 PM

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Default Re: Ogre Kingdoms - Warhammer Nation

After how well the Skaven mod turned out.. Im really excited about this and well any others u try.



Btw what do you consider Giant Str? 14 str to me seems low but i have no idea what you considering a Giants for comparison .
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Old July 4th, 2007, 10:11 PM

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Default Re: Ogre Kingdoms - Warhammer Nation

Well basic Ogres actually only have Str 4 Tgh 4 in warhammer, which really isn't that strong - only as strong as a big orc for instance. So I can't really justify giving them Str 20 or something like the Jotuns in dom3. Bandar apes have str 15 I believe, which is roughly the same as the ogres, though the ogres are significantly tougher and get more attacks. The Slave Giant though, will have considerably higher str - giants in warhammer are larger than Jotuns, more like Niefel size.
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Old July 5th, 2007, 12:42 AM

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Default Re: Ogre Kingdoms - Warhammer Nation

Quote:
Sombre said:
Well basic Ogres actually only have Str 4 Tgh 4 in warhammer, which really isn't that strong - only as strong as a big orc for instance. So I can't really justify giving them Str 20 or something like the Jotuns in dom3. Bandar apes have str 15 I believe, which is roughly the same as the ogres, though the ogres are significantly tougher and get more attacks. The Slave Giant though, will have considerably higher str - giants in warhammer are larger than Jotuns, more like Niefel size.
Ahhh


Never played the actual warhammer board game the curse of living in the middle of nowhere .

And none of the Warhammer books i've read dealt with em.. So i just assumed they would be 1 handed boulder smashing strong..
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Old July 5th, 2007, 02:23 AM
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Default Re: Ogre Kingdoms - Warhammer Nation

Looks good so far (both outline and the ogre sprite).
Looking forward to it.
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Old July 6th, 2007, 07:32 PM
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Default Re: Ogre Kingdoms - Warhammer Nation

Looks cool. My son inherited a boxful of Warhammer minis all painted, he is looking forward to playing Dom3 - this will work out well.
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Old July 10th, 2007, 10:02 AM

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Default Re: Ogre Kingdoms - Warhammer Nation

Ok I have another little preview. I made some changes to the basic ogre and added in one equipped with 'gutplate n bits', an 'ogre choppa' and an ironfist. I've also done a flag, although I'm not happy with the bit mounted at the top yet - that cattle skull is just a placeholder. The flag depicts the Great Maw, devouring god of the ogres.

It's attached.

I'm going with quite straightforward graphics for the ogres, even more so than with the skaven, as they look fairly alike. I'll make sure to throw in enough variety to keep them from being boring though.

I gave them a little playtest just using a handful of their units and they tore [censored] up nicely. I toned them down a touch but I reckon they're about the same power as giants - better against groups of smaller foes (due to more attacks) but worse against bigger ones (due to lower strength).
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