Re: "Unit construction only" Space Yards
What I am suggesting would require some changes to the unit components. If you had mineral/organic unit constructors for the organic races, you would have to tweak the unit components (engine/weapons) for those races so that they did not require rads. This could require in some cases a whole set of organic race equivalent components that have the same capabilities. Eg, Organic fighter engines, instead of standard fighter engines.
The non-organic races would be simpler. Simply remove the organic resource from those standard components and give them a mineral/rad unit constructor.
Geo
[ 01 February 2002: Message edited by: geoschmo ]
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