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July 5th, 2007, 06:54 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Best way to submit?
What's the best way to submit? via attachment or text+attach. Personally I like to see the whole province + attachment, but it can get lengthly. I'll do both and if its too long i'll edit and delete.
--Description:
--A Discovery! A Ruined city, dark and foreboding. A dense fog that smells faintly of decay hovers over the entire city. As you explore you hear faint creaks and rhythmic moans. You hope its just the wind, yet a faint chill crawls up your spine. Suddenly you hear screaming from your rearguard! To Battle!
@1 landname
"City of the Dead"
#fort 14 --Dark Citadel
#population 100
#poptype 88 --NO RECRUITABLES
#knownfeature "Windswept Catacombs"
#knownfeature "Well of Darkness"
#knownfeature "Tomb of the Ancients"
#knownfeature "The Mausoleum of the Great Sarlah"
@4 commander
1438 --Ktonian Necromancer
#additem "Skull Staff"
1468 --Oracle of the Dead
#additem "Skull Staff"
181 --Wraith Lord
#additem "Wraith Sword"
#additem "Horror Helmet"
#additem "Winged Shoes"
1442 --Attendant of the Dead
@6 units
40 1363 --Ancestral Spirit
40 534 --Corpse Construct
40 192 --Longdead
40 535 --Longdead Archer
40 189 --Longdead Horseman
20 396 --Revenant
| OUTSIDE THE CASTLE |
----------------------------------
#owner 23 -- after this, units are owned by special monsters
----------------------------------
| INSIDE THE CASTLE |
#commander 644 --Dracolich
#comname "Urkolymotryx"
#additem "Wraith Crown"
#additem "Ring of Sorcery"
#additem "Ring of Regeneration"
#clearmagic
#mag_fire 2
#mag_death 4
#mag_nature 3
#xp 400
@6 commander
1442 --Attendant of the Dead
#additem "Skull Staff"
1442 --Attendant of the Dead
1708 --Consort of the Dead
#additem "Skullface"
178 --Demilich
#additem "Skullface"
#additem "Skull Staff"
#additem "Ring of Sorcery"
178 --Demilich
#additem "Skullface"
#additem "Skull Staff"
1438 --Ktonian Necromancer
#additem "Skull Staff"
#randomequip 4
@5 units
40 1363 --Ancestral Spirit
40 534 --Corpse Construct
40 191 --Longdead
40 535 --Longdead Archer
20 315 --Soulless Giant
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July 5th, 2007, 06:56 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Best way to submit?
--Description:
--You stumble upon a cheery village, a bit primitive, but everyone seems
happy. They welcome you with open arms, showering you and your troops
with food and drink. As the festivities continue a soldier stumbles to a
stop in front of you. With a panicked look to his eyes, he points at
the platter in front of you heaped with meat "People! They eat PEOPLE!"
At his cry the entire villages rise up to secure their next meal!
@1 landname
"A Peaceful Village"
#population 4000
#poptype 80 --Tribals, Lion
#knownfeature "The Great Cauldron"
#knownfeature "Hall of Flayed Skins"
#commander 122 --Blood Henge Druid
#additem "Blood Thorn"
#additem "Boots of Youth"
#additem "The Heart of Life"
#additem "Brazen Vessel"
#clearmagic
#mag_nature 4
#mag_blood 4
#xp 400
#bodyguards 15 727 --Jaguar Warrior
@3 commander
122 --Blood Henge Druid
122 --Blood Henge Druid
122 --Blood Henge Druid
#commander 1296 --Erinya
@4 commander
1602 --Lion Tribe Witch Doctor
1602 --Lion Tribe Witch Doctor
1600 --Lion Tribe Warrior
1600 --Lion Tribe Warrior
@2 units
40 1601 --Lion Tribe Archer
40 1600 --Lion Tribe Warrior
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July 5th, 2007, 06:57 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Best way to submit?
--Description:
--Your troops stumble upon a peaceful glade where there appears to be a
temple to some sort of nature god. Everything seems a bit more alive,
the trees and grass are shining with vitality, the small animals running
underfoot look sleek with health. You can feel the effects yourself,
even the ankle you twisted in yesterday's battle feels a bit better. The
priestesses of the temple come to meet with you while their followers
tend to your wounded. All is well until a shout is heard from the back
of the camp, your soldiers have violated some of the camp followers! The
high priestess is beside herself, declaring your entire force unclean and
unwelcome. As your soldiers get more out of hand the priestesses
withdraw and start a summoning. Suddenly the followers return with
weapons of war and a Great White Bull suddenly appears, summoned by the
priestesses. To Battle!
@1 landname
"Secluded Temple"
#temple
#population 2000
#poptype 42 --Amazon, Jade
#knownfeature "Lyfjaberg"
#knownfeature "The Sacred Glen"
#knownfeature "Hidden Forest"
#knownfeature "Pool of Sanctity"
#commander 1773 --Tuatha Sorceress
#additem "Thistle Mace"
#additem "Vine Shield"
#additem "Boots of the Messenger"
#additem "Amulet of Resilience"
#additem "Moonvine Bracelet"
#additem "Ivy Crown"
#clearmagic
#mag_nature 5
#mag_astral 1
#commander 979 --Great White Bull
#additem "Ring of Regeneration"
#additem "Amulet of Resilience"
@12 commander
1433 --Kitsune
1433 --Kitsune
151 --Daughter of Avalon
364 --Enchantress
364 --Enchantress
1773 --Tuatha Sorceress
1773 --Tuatha Sorceress
242 --Priestess
242 --Priestess
242 --Priestess
353 --Jade Priestess
353 --Jade Priestess
@2 units
20 370 --Jade Maiden
40 354 --Amazon
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July 5th, 2007, 10:06 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Best way to submit?
I really like the idea of splinter provinces.
For the moment, just doing a quick scan of the posted provinces, and a few comments...
City of the Dead:
@4 commander
1438 --Ktonian Necromancer
#additem "Skull Staff"
1468 --Oracle of the Dead
#additem "Skull Staff"
181 --Wraith Lord
#additem "Wraith Sword"
#additem "Horror Helmet"
#additem "Winged Shoes"
1442 --Attendant of the Dead
Won't work.
Should be something like:
Code:
@4 commander
1438 --Ktonian Necromancer
1468 --Oracle of the Dead
181 --Wraith Lord
1442 --Attendant of the Dead
@3 additem
"Skull Staff"
"Skull Staff"
"Wraith Sword"
#additem "Horror Helmet"
#additem "Winged Shoes"
I think you were trying to say something like, "If Ktonian Necromancer, then give him a "Skull Staff", If an Oracle, give him a "Skull Staff", If a Wratih Lord, then give him a "Wraith Sword" & a "Horror Helmet" & "Winged Shoes", If an Attendant of the Dead, then don't give him anything. But instead you would get some weird map code like [#commander #additem "Wraith Sword"] which would (best case) cause the line to be ignored by Dom3, or (worst case) crash the game.
The solution that I proposed, would select one of the four commanders (randomly) and then select one of the three items listed (randomly) and then add the "Horror Helmet" & "Winged Shoes" for a result in the map file like:
Code:
#commander 181 --Wraith Lord
#additem "Skull Staff"
#additem "Horror Helmet"
#additem "Winged Shoes"
Btw, I really, really like the fact that you have taken advantage of the description field in the editor. Nice. 
I am secretly crossing my fingers that the mighty Illwinter gods will bestow the gift of allowing descriptions as an option for provinces viewable in game prior to an assault upon the given province. Would be a fantastic addition for scenario type maps. 
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July 5th, 2007, 10:34 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
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Re: Best way to submit?
I'm glad people seem to like the splinter nation idea. No, I didn't mean edited characters...we'd have to pretend that they're rogue, but to anyone that looks they'd just seem like a small mini outpost of the faction they represent...except they will also fight against their own faction!
Yes, we have to use our imagination a bit, until we can create our own characters.
I should be able to have a bunch done in a weekend once the new version comes out.
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July 5th, 2007, 10:38 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
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Re: Best way to submit?
Jutetrea, I think you're doing the same thing I did before...did you intend your Tuatha Sorceress to have ALL the items you list, or just one of them, randomly? I believe the @ sign makes it random. Same with the magic. So she only gets either nature 5 or astral 1, not both. Each item has to have their own # line if you want more than one.
Ball can explain it better than I can.
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July 5th, 2007, 10:56 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Best way to submit?
hmm, bugger.. I always wondered what the @ sign meant, I thought it was just simulating 6 lines of #additem. Yeah, generally when i put an item in there I want the unit to have it
For the future i like the idea of essentially "item lists" for increased replayability ... but baby steps 
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July 5th, 2007, 10:53 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Best way to submit?
Hmm,
So if I want a commander to have specific items I should separate him out via the program.. i.e. do my "main" commander, name, items, magic, bodyguards if any. Then my "thug" separately (by double clicking to remove "main" from the addition box) name, items, magic, bodyguards. Then my miscellaneous commanders as a group?
If I add items under the miscellaneous commanders (those i don't want to bother with magic, names, bodyguards) they will always be random on who gets it?
So, in the above case, If I want everyone (3 commanders) to have a skull staff, do I need to add @1 additem skullstaff or @3 additem skullstaff?
Also, say i have 1 commander. I want to add random items for all slots. leave everything blank, have it be dom select and hit submit? or have to hit submit for each item slot?
How about if I want him to just have 1 random item total?
I'm assuming the levels under the dom select are the various construction levels needed for the item? Or # of items?
On the left of the item screen:
I'm assuming =artifact filters to only show artifacts, -artifact subtracts them; but
what is considered special? the wish only items? (or event npc items?)
what are the P1, L1, P2, L2
I'm assuming P1 = path needed to create item
L1 = levels in a magic path? levels in const school?
p2 = second path to simulate a specific unit? a la E/B for blood stone?
L2 = ??
Yes, I would love the ability for an after battle report for special provinces only to show the description above the unit counts. We know they're going to do battle, as its the nature of the game, so all descriptions would need to be cheesy in that regard.
I like the splinter nation as well, but it would be much more powerful if the "kingdom" idea were ever implemented.
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July 6th, 2007, 01:53 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Best way to submit?
I saw thet Jutetrea had the site lyfjaberg in his secluded temple. Does it work? It is intended to heal troops, but I don't thik it does.
Hmm, I should gather myself and finish all those old maps I started on.
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July 6th, 2007, 02:40 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Best way to submit?
hmm, no idea. just saw there was a site with a heal bonus, wanted to build a temple around it... mid-difficulty stationary chalice type thing.
Did not know there was a bug associated with it.
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