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Old July 9th, 2007, 03:01 PM

quantum_mechani quantum_mechani is offline
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Default Re: Qm said

The main issue, as KO says, is not so much the infantry mixed with small numbers of elephants, it's the elephant hordes so huge they don't even need the moral boost. It's true, the equivalent gold cost in knights could probably easily stop them, but they can't be massed anywhere near as fast, especially with the base game barding costs.
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Old July 9th, 2007, 03:33 PM

krpeters krpeters is offline
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Default Re: Qm said

Thoughts on elephants & morale:

An easy way (for the programmers) to eliminate the "combining infantry with elephants" bug would be to weight a squad's morale by each unit's (original) hp. So it would take 7 heavy infantry to balance out one elephant's low morale... at which point the whole advantage of using elephants (high attack, low resource) would be eliminated.

Regarding the huge effectiveness of an elephant rush... I've used this strategy often, it does seem unfair that smaller squads get pasted. Keep in mind, though, that the effectiveness depends on concentration. If that 50 elephant squad breaks off into two 25 elephant squads, a moderate (100) sized light-infantry contingent can take them. So when you see the elephants coming, get out of their way, then charge into the enemy's territory (how many 50 elephant squads can he have?) and force him to chase you.

Alternatively, the problem of so many elephants in a single squad could be addressed by changing the squad rules limiting units in a squad by hp. A rating "50" commander would be able to lead 500 hp-units of troops -- 62 vaetti, or 7 elephants. Forcing the elephants into many squads could disorganize them sufficiently. (How is a single commander herding 50 elephants in the first place???!!!)
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