Re: RanDom v2.03 - Map gen & Semirandomizer... Upd
Not sure if I am just ahead of you, but I can't see an attachment?
Anyhow, just fyi, you don't have to move the map file to the SemiRandom folder. It just needs to be a valid '.map' file in your dominions3\maps folder.
The line 1692 index error is (I suspect) related to AI nation selection settings. You may have already seen this stock answer previously, but just in case you missed it:
If I had to guess, I would say that your problem is likely tied to AI nation selection. So far there are only god files for EA (every nation in the early era except for Tir na n'Og, so check the "AI Gods" tab and be sure that EA is selected and hit the "Show Nation Configuration" button and make sure that Tir na n'Og is disabled or set to human.
The following helped Stryke11 when he was having trouble:
To let Dom3 handle start locations and AI gods:
1. Go to the 'Starts' tab
2. Uncheck 'Lock Player Counts to Nat Cfg'
3. Set 'Desired Num Players' to 0 (zero)
To use the custom start placements without using the custom AI gods:
1. Go to the 'Starts' tab
2. Uncheck 'Lock Player Counts to Nat Cfg'
3. Set 'Desired Num Players' to your desired number of players.
4. Go to the 'AI Gods' tab
5. Set 'AI Land Players' & 'AI Sea Players' to 0 (zero)
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