.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 10th, 2007, 08:47 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Qm said

The problem with the animal leadership fix, is that if you limit animal leadership to special commanders then does every nation get one? Just those with recruitable animals? Or national animal summons?
If the point is to not be able to mix it seems you'd have to have special animal leaders. I guess if you also added an indy elephant handler to the indy provinces with Elephants it could work.

If the point is to keep elephant squads small, then the other animal summons, many of which rely on a large number of weak creatures become even more underpowered. And the animal commanders from Call of the Winds/Wild become even better. All the elephant squads will be led by Black Hawks...

I like the idea of repel working against trampling. It'll hurt elephants a lot and other tramplers (especially pretenders) less or not at all.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.