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July 12th, 2007, 02:18 PM
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Private
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Join Date: Nov 2006
Posts: 9
Thanks: 0
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Re: Skaven Nation. Warhammer based.
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July 12th, 2007, 03:27 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Skaven Nation. Warhammer based.
Here's a pic of my Queek in progress, along with the standard warlord for comparison. I've also included the Warplightning Thrower graphic and the slightly improved warlock graphic.
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July 16th, 2007, 07:25 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Skaven Nation. Warhammer based.
New version 0.5 is up.
It has all kinds of fruity goodness. Queek, new pretender, warplightning, doomwheel, fixes, balancing,...
You get the idea, now go get the mod :]
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July 16th, 2007, 01:14 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Skaven Nation. Warhammer based.
Thanks so very much! This is my favorite mod nation (well, the first I've been able to go with beyond 20 turns or so)
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July 16th, 2007, 09:41 PM
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Corporal
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Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
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Re: Skaven Nation. Warhammer based.
I dont see the download spot for the newest version. am i blind??
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July 17th, 2007, 12:20 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Skaven Nation. Warhammer based.
Blind? No.
Short sighted? Yes.
It's attached to the top of the first post, next to the title and whatnot.
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July 17th, 2007, 03:21 AM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Skaven Nation. Warhammer based.
I was going over the new stuff and thought Death Frenzy might be better as a Thaummaturgy spell instead. All of the similar mind-influencing spells are there such as Growing Fury, Bererkers, etc. Enchantment seems to be good for more physical army buffs.
I've been having issues with some of the new spells, too. Might it be because I started a game with the old mod version? Here are my bugs so far:
[img]/threads/images/Graemlins/Bug.gif[/img]Doomwheel costs no gems
[img]/threads/images/Graemlins/Bug.gif[/img]Mass Warp Lightning Thrower Production has a truncated name and doesn't appear on my unit's castable spells even though I have Con 6 and at least the 1F2E to cast it. These might not be related, who knows.
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