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July 17th, 2007, 11:28 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Veturi - LA (Looking for Players)
I am all for making the game run every 36 or 48 hours. In all honesty, I am
struggling not to stall, and have taken turns with 15mn to spare. At work, I have
lost a person from my VERY small IT department, and I go home very late... it would
help if I did not have to religiously get on-line and send some pacifist orders.
I think that today I may be up for some very simple orders again.
In any case, thanks to Pangaea for at least not attacking _me_
Of course, that may have to do with us not having much of a border.
__________________
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July 18th, 2007, 01:57 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Veturi - LA (Looking for Players)
Another raiding party, it seems Pangaea is serious.
Sigh... 30 units? Certainly I don't have much PD, but I can easily outproduce that. The problem is I have too much exposed territory. I'll have to decide carefully what to do, or I'll burn myself out chasing after raiding parties. It's not like there's only one way into my territory, and the amount of PD I'd need to spread around...
Certainly fortifying the site thats producing them, they are.
They're spawning out enough to overwhelm light pd, but at least they can't put any PD or castles up underwater. Actually... maybe they can, now that I think about it. Though I think a Living Castle is a bit unlikely, all things considered.
EDIT:
A little note for the hoster, Cooron. Your status page is quite handy, I'm exceedingly grateful for it. I will mention one small flaw I just noticed.
At this moment, it shows my turn (31) as completed. In reality, all I did was connect, download, look at my turn, then quit without saving.
If I reconnect, the in-game interface shows my turn as untaken.
Thanks again for the info webpage, I've found it handy.
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July 18th, 2007, 01:04 PM
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Sergeant
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Join Date: Mar 2004
Posts: 304
Thanks: 0
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Re: Veturi - LA (Looking for Players)
I couldn't connect to the server about 8 am this morning.
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July 18th, 2007, 04:12 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Veturi - LA (Looking for Players)
Did you try 85.77.57.219?
I haven't had any trouble connecting since I set up a shortcut with that instead of dominions3.dy.fi
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July 18th, 2007, 04:27 PM
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Sergeant
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Join Date: Mar 2004
Posts: 304
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Re: Veturi - LA (Looking for Players)
I am already using the IP in my shortcut. I was able to get home for lunch to do my turn.
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July 18th, 2007, 07:32 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Veturi - LA (Looking for Players)
Quote:
Lazy_Perfectionist said:
A little note for the hoster, Cooron. Your status page is quite handy, I'm exceedingly grateful for it. I will mention one small flaw I just noticed.
At this moment, it shows my turn (31) as completed. In reality, all I did was connect, download, look at my turn, then quit without saving.
If I reconnect, the in-game interface shows my turn as untaken.
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It's a quirk of the game. I have worked around that, but it does require that you set up your games in a certain way, and probably more difficult than most people would grasp or care about. Cooron doesn't seem to make much use of the finer tuning options, but then again it's cool enough that he got a PHP capable web server running for his game. 
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July 18th, 2007, 09:04 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: Veturi - LA (Looking for Players)
Yeah- its cool. I really don't mind whether its worked around or not, what I'm interested in is seeing Man send in their turn so I can see the results of my retaliation against Pangaea, and hearing a bit from Cooron. Quiet sort, while I blather pointlessly sometimes, but I do like to gossip about the game a bit. Pangaea is currently 'silent but deadly', growing large, saying little. Perhaps a more strategically wise way of playing than some of the tidbits I've given up on occasion.
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July 18th, 2007, 09:48 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: Veturi - LA (Looking for Players)
As soon as I get home... This is why I would like a longer timer. Right now
I have to take my turn as soon as I get home. Feels like a job :-(
Especially in a game in which I feel as useless as in this one. There isn't much
that Man can do against Ermor.
__________________
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July 18th, 2007, 10:40 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: Veturi - LA (Looking for Players)
I haven't played Man yet, myself. Someone's always grabbed it before me.
Your post...
It's given me some interesting ideas as to how I might try to use air and nature magic against hordes of undead, but...
Lacking any experience, I guess I'll have to try a sp test game at home, though MP opponents are always more challenging. On top of that, this is a CB game, so I really have no idea how my ideas will turn out, even against the unclever ai.
EDIT: Actually, I'm pretty skeptical about my ideas, the more I think of them, but oh well, I'll try em out anyways in a quick SP game.
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July 18th, 2007, 10:53 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Veturi - LA (Looking for Players)
What nature magic? LA Man has no nature mages. I am fighting Ermor
over a province that had nature mages before he devastated it.
And now I am off to take my turn. I hope it is not too late.
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