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Old July 18th, 2007, 11:19 AM
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Default Re: Capturing Capitols

I'm getting more enjoyment out of SP now that I've stopped trying to get more variety and diversity. It makes each nation more unique. I refuse to hire mercs now for the same reason, the early game can just turn into the same cost+5 merc-fest, whatever nation I'm playing (unless I'm in the water). But, it wouldn't hurt any to have the proposed Capitol option added, I suppose -- I'd just have to resist the temptation to hire the available units.
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Old July 18th, 2007, 10:10 PM
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Default Re: Capturing Capitols

> I have never come back after a capitol loss anyway.

I have come back from two capitol losses in a MP
game and actually won that one (in an alliance)
If your teleporting SCs are caught in a province
without a lab, a determinate enemy can take your
capitol in two turns and there is not much you can
do about it, especially if you have sent your
mages to the front lines.

In addition, in my last game, I gave a capitol back
to the original owner as the price of peace. There
was another nation that needed killing.

I am not opposed to 'looting' capitols, but please
be aware, that will change the gameplay A LOT.
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