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February 8th, 2002, 03:54 AM
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Re: Shipset designer types
I posted it in the upload forum
under something like "My previous works"
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 8th, 2002, 04:15 AM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Shipset designer types
Ships.zip
I'm downloading your stuff now to take a look at it. Here's what I made so far 
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February 9th, 2002, 06:21 AM
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Major
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Re: Shipset designer types
I think I liked the second and third ones the most.
Those would be good for like destroyers or lc's
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 9th, 2002, 06:50 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Shipset designer types
Do you have any suggestions or requests on the direction to develop the set? More egg like? Bigger (more vissible) engines? Colors? Flatter? etc.
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February 11th, 2002, 03:58 AM
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Major
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Re: Shipset designer types
They're pretty good...
Engines bulging out of the hull would be cool. A little bigger would be nice too. No, the general shape is fine.
What do you think of mine? have you seen them?
Like I said, the ground troop I like the best. It took me a while to fit in all the stuff, but it came out well. I think I'll keep it for my shipset.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 11th, 2002, 03:59 AM
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Major
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Re: Shipset designer types
If you're going to add engines don't make them bulge out as much as in ship3 (if thats what the rear bulges are), thats too far out. Tone it down some.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 11th, 2002, 03:36 PM
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Major
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Re: Shipset designer types
I liked the fighter in particular, reminded me of a Starfury a bit. Also liked the mecha ground troop. The containers idea for the transport was good, though the cab looked a little 'off'. The insignia is great! What did you use to create them?
I was a little busy with the B5Mod this weekend, but I will post more ships over the week for you to look at.
If I remember correctly, the bulges on the back were just additional space for engine mountings 
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