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February 13th, 2002, 06:34 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: OT: Bug versus Feature
I'm keeping that in mind. However, even if you put two solar collectors on a drone, using 40 kT, that only covers the supply use from the per-turn expense - they'll still tend to burn their supplies up when they move or, if they have weapons, fight, or if they have to go in a system without a star. Even if this seems like a problem to some players, I don't think the answer would be to remove the move-to order option. I mean, as they are, drones can still be accumulated in thousands and given solar collectors. The lack of a move-to seems mostly like a separate issue, to me anyway. It seems like if you don't want to have long-lived solar collector drones, then mod a drone Version of solar collectors or something, or ask that to be changed in the standard set.
PvK
P.S.
Furthermore, no other units die when they run out of supplies, and only fighters even track supplies, and they can refuel at depots, while drones can't (I assume). Having a thousand move-to solar collector drones may be a nice no-maintenance asset and an interesting alternative to thousand escorts (which I can hardly imagine anyone building in the unmodded game set, anyway). However, the resource cost to build them doesn't seem like it would necessarily be better spent than on ships, or weapon platforms, or whatever. In fact, I'd be really surprised if it were not quite inefficient by comparison, except for its particular strengths. Most of the expense would be going into engines and other no-real-gain components, compared to a butch Gold-mount weapon platform, warship, etc.
PvK
[ 13 February 2002: Message edited by: PvK ]
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February 13th, 2002, 07:40 PM
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BANNED USER
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Join Date: Nov 2001
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Re: OT: Bug versus Feature
While I keep in mind that this is Sci Fi and does not represent todays world.
There are "drones" used today that are so small and built like powered gliders that most lower tech "sensors" can not pick them up. These drones can be programed to:
Move To XY
Use Pasive "Sensors"
Record the data internaly
Return to Base
Where the data is extracted
The observed parties never know it was there.
In referance to the AI minding the presence of drones in its system:
I would love to have short range hard to detect "reon drones" that could be reused X number of times.
I could see these drones being so small thay could move through mine fields and past satelites with out being detected.
The one limit would be:
You can't get the data till they return to your system or a "Mother Ship"
Again, this is based on drones being given a "Move To" about which I feel indifferent.
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February 13th, 2002, 10:34 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: OT: Bug versus Feature
Nice idea and with Move-To, quite moddable (including bypassing mines). The idea of giving delayed-information reports saying what was there when they were is cool, but probably way too much work for MM to patch in just for this. Maybe if we get dated system information at some point.
Another major point is that no one suggesting move-to has suggested Clear Orders - units whose orders can't be cleared are certainly a lot less flexible than ships.
An additional restriction might be that the only way to give a drone an (non-attack? or all?) order would be if in the same sector as a friendly ship/base/colony - this would mean you could use move-to for exploration (especially if you could use the Explore order and stack it or set it to repeat), but drones would have to return to a friendly location to get new move orders.
PvK
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February 14th, 2002, 05:14 PM
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Captain
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Re: OT: Bug versus Feature
FWIW, the CIA has been using remote-control drones in Afghanistan for both recon and attack. (They have 2 Hellfire missiles.) Granted, this is remote-control, but we're not yet ready for interstellar colonization either, so I think drone manufacturers have some time to develop more independent operation.
Slightly off-topic: One drone killed a group of Afghans that included a tall guy with bodyguards. They are now comparing the tall corpse's DNA against the DNA of bin Laden's relatives. I kid you not.
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