.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #28  
Old July 22nd, 2007, 01:32 PM

Chris_Byler Chris_Byler is offline
Corporal
 
Join Date: Jul 2007
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
Chris_Byler is on a distinguished road
Default Re: Musing on weapons tweaks...

You can already upgrade your troops with Strength of Giants, Legions of Steel, Weapons of Sharpness, etc... since that's a major strength of earth magic, I think it would be problematic to make it available to everyone.

And there are already too many ways to get through armor - that's why the armored nations are weak, they pay four times over in increased resources (often needing productivity), higher encumbrance and lower defense skill and mobility for armor that then only protects them against some attacks. What we need are easier ways to buff resistance against the common AN attacks like lightning, poison and shadow blast, not even more ways to kill Ulm.

It *would* be appropriate for blunt weapons (including slings, which could really use the help) to do a small amount of AN stun damage per hit whether or not they do any HP damage through armor/shields, but I'd be concerned that the effect of such a change by itself would be to further weaken the effectiveness of armored troops.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.