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  #1  
Old July 24th, 2007, 01:04 PM
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Caduceus Caduceus is offline
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Default Re: Most anoying moments

Quote:
tromper said:
I have another few hundred annoying moments, but my therapist is calling.
And since it is an hourly rate, I need to go, too.
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  #2  
Old July 24th, 2007, 02:05 PM

Tharivol_Street_Prince Tharivol_Street_Prince is offline
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Default Re: Most anoying moments

All my master assassins keep getting Unequaled Obesity. Which is cool and all except I keep hoping for some whirling death-machine, not some cunning, deceptively quick blob. The next one I get I'm renaming Mad Pierrot and equipping him with a Rune Smasher.

"*belch* You, sir, *birrrrup* your *wheeze* life ends *wheeze* here tonight!"
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  #3  
Old July 24th, 2007, 08:37 PM
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Default Re: Most anoying moments

Joining my very first MP game (Perpetuality), getting the nation I wanted (Niefelheim) out of 60+ in a random draw, and then having my closest neighbor be Ashen Empire-the one nation out of all of them that I was least prepaired to fight, who was fielding a Ghost King which destroyed my best army-by causing them to run away from fear after I captured and successfully held one of Ermor's 3 castles. Then, having held Ermor off from my capital for about a year, killing said Ghost King in the process and doing serious damage to some of his best armies, getting sold down the river by Pangaea.

But I'm not bitter.

...bastards
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  #4  
Old July 24th, 2007, 08:46 PM
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Default Re: Most annoying moments

still laughing about that one...
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  #5  
Old July 24th, 2007, 09:01 PM
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Default Re: Most anoying moments



Sugar rush assassins. First they are ever so quick. Then they get fatter
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  #6  
Old July 25th, 2007, 02:26 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Most anoying moments

Having your leaders killed by mind hunt, and not knowing who was killed because it was 30 something hours since your last turn, and the name means nothing to you. WHen they live, they get an icon, at least telling you what they looked like/type. When they die, you just get a question mark. No clue where it happened either. Front line? Capital? All I know is it hurts... *weeps* Mommy.... please take R'lyeh's astral pearls away from them, pwease?

Meanwhile, R'lyeh wins a battle. The only one of my commanders who die? My pretender, who was doing much better than the wyrm until a lucky Gift from Heaven actually hit something. And against 60 Star Children, a Lead Shield doesn't help much against paralyzing mind blasts. Every other commander survives the battle just fine. Bah.
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  #7  
Old July 25th, 2007, 03:11 PM
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Default Re: Most anoying moments

Quote:
Lazy_Perfectionist said:
Having your leaders killed by mind hunt, and not knowing who was killed because it was 30 something hours since your last turn, and the name means nothing to you. WHen they live, they get an icon, at least telling you what they looked like/type. When they die, you just get a question mark. No clue where it happened either. Front line? Capital? All I know is it hurts...
I feel your pain... and have been thru those moments. What I've done for my important mages/SCs/commanders is give them a name which helps me identify them if such a death occurs. A name such as SC_WaterQ... it's not very creative, but at least I know who's died.
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  #8  
Old July 25th, 2007, 03:33 PM

MaxWilson MaxWilson is offline
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Default Re: Most anoying moments

Depends on the game, but often my SCs and my prophet are the only ones who *have* normal names. "Polyphonius the Prophet" and "Graveskull," etc. Although I did keep an indy priest named "Ruprecht" in my current game because of the movie /Dirty Rotten Scoundrels/.

-Max
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  #9  
Old July 25th, 2007, 03:39 PM
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Default Re: Most anoying moments

Teleporting my Kraken pretender onto the land- but forgetting to have him put his Amulet of the Fish on. Visualize...

Getting a fully armored Knight of the Stone killed by a single lucky shot from a goll-derned slinger on the very first turn of a battle.
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