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  #1  
Old July 30th, 2007, 11:37 PM
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Sensori Sensori is offline
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Default Re: Game: Star Fall (open)

It's crowded everywhere. When I went north, I ran to Ulm very fast. South, I ran to C'tis and Arcoscephale. It's not 15 provinces per player, 10 at most. 5 is more probable. ;p
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Old July 30th, 2007, 11:44 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Game: Star Fall (open)

The spacing is just bad. Some nations do have lots of exansion room. That is going to be a problem later on.
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Old August 1st, 2007, 05:04 PM

Hullu Hullu is offline
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Default Re: Game: Star Fall (open)

Well, that just basically means that people shouldn't go to war with close neighbors, but the top players province-wise
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Old August 1st, 2007, 06:32 PM

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Default Re: Game: Star Fall (open)

I haven't ever played Ermor LA before...do they always start with such a wicked awesome gem income? I feel lucky I seem to be far, far awat from them.
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Old August 1st, 2007, 07:06 PM
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Default Re: Game: Star Fall (open)

Quote:
Stryke11 said:
I haven't ever played Ermor LA before...do they always start with such a wicked awesome gem income? I feel lucky I seem to be far, far awat from them.
Yes they start with 15D gems from the word go. This is because there economy is magic/gem based rather than money based.

The start I had is the norm for Ermor, Ashen Empire. Everyone thinks big, bad, scarey Ermor early on but by mid game is nothing special. Indeed there magic is very, very narrow, death, death and alittle bit more death. Long term Ermors no threat, of course that won't stop me wiping out 1 or 2 other gods before I go down...

Btw if you look at the stats, other than army/dominion I am not that scarey:- http://www.evilzombies.com/dom3/StarFall.html
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