|
|
|
 |

August 3rd, 2007, 06:36 AM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
When did we decide on early era?
|

August 3rd, 2007, 12:20 PM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
Well, Folket, I guess you're right. All the talk about fairness for the themes being batted around seemed to focus on EA. But, I am fine with MA as well. Let's vote on EA vs. MA, and I will tally.
|

August 3rd, 2007, 12:36 PM
|
 |
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
EA
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|

August 3rd, 2007, 01:30 PM
|
Corporal
|
|
Join Date: Jan 2004
Location: Portland, OR USA
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
Pretty much 3/4s of the MP games I've kindly allowed other players to kick me in the balls with have been EA. I swing toward MA for spice, but EA will be fine if that's how the cookie crumbles.
|

August 3rd, 2007, 04:51 PM
|
 |
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
230 provinces, 1725x1725 pixels, 30% water *by area*, which is something l.t. 20% water provinces, and is balanced.
I've put little colored diamonds over the eight start locations, paired by teams.
The southern team is a little bit crowded and the northern and eastern teams end up with a bit too much breathing space, maybe - but it's not a big enough difference that it won't be outweighed by luck and/or the playstyle of your neighbours.
Looking forward to the game,
TNDP
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|

August 3rd, 2007, 06:01 PM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
2 votes for EA, 1 for MA so far.
Sounds great DrP! Let's get these final issues settled up so we can get started.
|

August 4th, 2007, 01:33 PM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Allegiances (Team Game, Experimental - Recruit
Come on guys, vote on your era. And we still need 2 more for an 8 player game, so if you know anyone let them know.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|